Jump to content

[SOLVED][MC 1.7.2]Crash on EntityPlayer.openGui()


Recommended Posts

Posted

Hello Guys!

 

I got an NullPointerException on opening my custom gui. I already debugged my mod in eclipse, and what I found out is, that the Exception was thrown from NetworkRegistry.getLocalGuiContainer(). Further I realised, that my ModContainer is null. Can it be an internal error?

 

Exception:

java.lang.NullPointerException

at cpw.mods.fml.common.network.NetworkRegistry.getLocalGuiContainer(NetworkRegistry.java:263) ~[NetworkRegistry.class:?]

at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:93) ~[FMLNetworkHandler.class:?]

at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2476) ~[EntityPlayer.class:?]

at org.srcttp.mods.ruabmmod.BlockGeneticCraftingTable.onBlockActivated(BlockGeneticCraftingTable.java:63) ~[blockGeneticCraftingTable.class:?]

at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:398) ~[PlayerControllerMP.class:?]

at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1537) ~[Minecraft.class:?]

at net.minecraft.client.Minecraft.runTick(Minecraft.java:2050) ~[Minecraft.class:?]

at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1035) ~[Minecraft.class:?]

at net.minecraft.client.Minecraft.run(Minecraft.java:951) [Minecraft.class:?]

at net.minecraft.client.main.Main.main(Main.java:112) [Main.class:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_51]

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51]

at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_51]

at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]

at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]

 

I hope someone can help me.

try {

...

}catch(Throwable t) {

    MagicAppErrorSolver.solveProblem(t, this);

}

//Programmers will lose work

Posted

I inserted the instance of my mod.

 

I mean the @Instance field in my main mod file.

try {

...

}catch(Throwable t) {

    MagicAppErrorSolver.solveProblem(t, this);

}

//Programmers will lose work

Posted

Thanks i did not looked at that.

I hope this is the complete solution. I will try it, if I am back home.

try {

...

}catch(Throwable t) {

    MagicAppErrorSolver.solveProblem(t, this);

}

//Programmers will lose work

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.