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Posted

My apologies if this has been answered. So far haven't found what I was looking for on here.

 

I have a 'remains' block that drops a bone when broken. Since bone is a vanilla item I don't believe I can directly access the bone item. Right now I'm using getItemById to look it up (since the vanilla IDs don't change):

 

@Override
public Item getItemDropped(int p_149650_1_, java.util.Random random, int fortuneLevel){
	return net.minecraft.item.Item.getItemById( 352 );  //returns an item with bone id
}

 

This seems kind of ... hacky. (I didn't import net.minecraft.item.Item to make it more clear with this snippet how I was doing this).

 

So how do people normally go about in 1.7.2 referencing vanilla items and stacks?

Posted

Ah, thanks. That's what I was looking for. So the there's public static final references in net.minecraft.init.items. I can't find anything about marking this topic as solved, or do I just edit the title?

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