Posted February 16, 201411 yr I was able to add to my block ISidedInventory to allow it to hold and insert/extract items however when i try to remove the item from the book it duplicates. So a quick overview of my block; if the player is holding a book well he clicks my block it will remove the book and insert the book into the block. When the block is clicked again well the inventory is full it will remove the item and spawn an entityItem which is the book into the world. The problem when removing the book by clicking it will duplicate the book if the player has more then 1 of the books in his hand. So for example you have 3 books in your hand and you click on the block(which is empty at this point) this removes a book from your hand and places it in the block so then when you click the block again to retrieve your book it spawns 2 books because that was how many i had after i placed the book. However even though this number is how many you have in your hand after adding the book it is not dependent on how many you have when removing the book so if i had 3 then placed 1 and then threw my 2nd one on the ground then clicked it would still spawn 2. Block Code: package com.jdb.village.blocks; import java.util.Random; import com.jdb.village.VillageTech; import com.jdb.village.handlers.TickHandler; import com.jdb.village.handlers.Timer; import com.jdb.village.handlers.TimerEvent; import com.jdb.village.items.ItemJournal; import com.jdb.village.tileentity.TileEntityDesk; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemBook; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.PlayerInteractEvent; public class BlockDesk extends BlockContainer { public BlockDesk(int par1) { super(par1, Material.wood); this.setHardness(2.0f); this.setResistance(5.0f); this.setStepSound(soundWoodFootstep); // TODO Auto-generated constructor stub } @Override public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer entityPlayer, int what, float are, float these, float For) { if(!world.isRemote && VillageTech.instance.handler.canClick == true) { TileEntityDesk tileEntityDesk = (TileEntityDesk) world.getBlockTileEntity(i, j, k); boolean bookAdded = placeBook(entityPlayer, tileEntityDesk); if(bookAdded == true) { VillageTech.instance.handler.canClick = false; return true; } VillageTech.instance.handler.canClick = false; dropSlot(world, i, j, k, 0); return true; } return true; } @Override public void breakBlock(World world, int x, int y, int z, int par5, int par6) { dropItems(world, x, y, z); super.breakBlock(world, x, y, z, par5, par6); } private void dropItems(World world, int x, int y, int z){ Random rand = new Random(); TileEntity tileEntity = world.getBlockTileEntity(x, y, z); if(!(tileEntity instanceof IInventory)) { return; } IInventory inventory = (IInventory) tileEntity; for(int i = 0; i < inventory.getSizeInventory(); i++) { ItemStack item = inventory.getStackInSlot(i); if((item != null) && (item.stackSize > 0)) { float rx = rand.nextFloat() * 0.8F + 0.1F; float ry = rand.nextFloat() * 0.8F + 0.1F; float rz = rand.nextFloat() * 0.8F + 0.1F; EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.itemID, item.stackSize, item.getItemDamage())); if(item.hasTagCompound()) { entityItem.getEntityItem().setTagCompound((NBTTagCompound)item.getTagCompound().copy()); } float factor = 0.05f; entityItem.motionX = (rand.nextGaussian() * factor); entityItem.motionY = (rand.nextGaussian() * factor + 0.2000000029802322D); entityItem.motionZ = (rand.nextGaussian() * factor); world.spawnEntityInWorld(entityItem); item.stackSize = 0; } } } @Override public TileEntity createNewTileEntity(World world) { return new TileEntityDesk(); } public boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l) { return false; } public boolean isOpaqueCube() { return false; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLivingBase, ItemStack itemStack) { int dir = MathHelper.floor_double((double)((entityLivingBase.rotationYaw * 4F) / 360F) + 0.5D) & 3; world.setBlockMetadataWithNotify(x, y, z, dir, 0); } @Override public void registerIcons(IconRegister iconRegister) { blockIcon = iconRegister.registerIcon("villagetech:journal"); } public void dropSlot(World world, int i, int j, int k, int slot) { TileEntity tileEntity = world.getBlockTileEntity(i, j, k); if (!(tileEntity instanceof IInventory)) { return; } IInventory inventory = (IInventory)tileEntity; ItemStack stuff = inventory.getStackInSlot(slot); if ((stuff != null) && (stuff.stackSize > 0)) { EntityItem entityItem = new EntityItem(world, i + 0.5F, j + 1.2F, k + 0.5F, new ItemStack(stuff.itemID, stuff.stackSize, stuff.getItemDamage())); if (stuff.hasTagCompound()) { entityItem.getEntityItem().setTagCompound((NBTTagCompound)stuff.getTagCompound().copy()); } entityItem.motionX = 0D; entityItem.motionY = 0D; entityItem.motionZ = 0D; world.spawnEntityInWorld(entityItem); stuff.stackSize = 0; inventory.setInventorySlotContents(slot, null); world.markBlockForUpdate(i, j, k); } } public boolean placeBook(EntityPlayer entityPlayer, TileEntityDesk tileEntityDesk) { ItemStack book = entityPlayer.getHeldItem(); if(book != null) { Item bookTest = book.getItem(); if(bookTest instanceof ItemBook) { int bookReturn = tileEntityDesk.addBook(book); if(bookReturn == 0) { entityPlayer.inventory.mainInventory[entityPlayer.inventory.currentItem] = null; return true; } if(bookReturn > 0) { book.stackSize = bookReturn; entityPlayer.inventory.mainInventory[entityPlayer.inventory.currentItem] = book; return true; } } } return false; } } Tile Entity Code: package com.jdb.village.tileentity; import com.jdb.village.items.ItemJournal; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemBook; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.INetworkManager; import net.minecraft.network.packet.Packet; import net.minecraft.network.packet.Packet132TileEntityData; import net.minecraft.tileentity.TileEntity; public class TileEntityDesk extends TileEntity implements ISidedInventory { public ItemStack[] deskInventory; public TileEntityDesk() { deskInventory = new ItemStack[1]; } public Packet getDescriptionPacket() { NBTTagCompound nbtTag = new NBTTagCompound(); NBTTagList tagList = new NBTTagList(); for(int i = 0; i < deskInventory.length; i ++) { ItemStack itemStack = deskInventory[i]; if(itemStack != null) { NBTTagCompound tag = new NBTTagCompound(); tag.setByte("Slot", (byte) i); itemStack.writeToNBT(tag); tagList.appendTag(tag); } } nbtTag.setTag("deskInventory", tagList); return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag); } public void onDataPacket(INetworkManager net, Packet132TileEntityData packet) { NBTTagCompound nbtTag = packet.data; NBTTagList tagList = nbtTag.getTagList("deskInventory"); deskInventory = new ItemStack[getSizeInventory()]; for (int i = 0; i < tagList.tagCount(); i++) { NBTTagCompound tag = (NBTTagCompound)tagList.tagAt(i); byte slot = tag.getByte("Slot"); if ((slot >= 0) && (slot < this.deskInventory.length)) { this.deskInventory[slot] = ItemStack.loadItemStackFromNBT(tag); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); NBTTagList tagList = new NBTTagList(); for(int i = 0; i < deskInventory.length; i++) { ItemStack stack = deskInventory[i]; if(stack != null) { NBTTagCompound tag = new NBTTagCompound(); tag.setByte("Slot", (byte) i); stack.writeToNBT(tag); tagList.appendTag(tag); } } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList tagList = nbt.getTagList("deskInventory"); deskInventory = new ItemStack[getSizeInventory()]; for(int i = 0; i < tagList.tagCount(); i++) { NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i); byte slot = tag.getByte("Slot"); if((slot >= 0) && (slot < deskInventory.length)) { deskInventory[slot] = ItemStack.loadItemStackFromNBT(tag); } } } public boolean hasBook() { ItemStack stack = getStackInSlot(0); if(stack != null) { return true; } return false; } public int addBook(ItemStack book) { if(book != null) { ItemStack deskBook = getStackInSlot(0); if(deskBook == null && book.stackSize <= getInventoryStackLimit()) { setInventorySlotContents(0, book); return 0; } if(deskBook == null && book.stackSize > getInventoryStackLimit()) { int bookSize = book.stackSize; book.stackSize = getInventoryStackLimit(); setInventorySlotContents(0,book); book.stackSize = bookSize; return book.stackSize - getInventoryStackLimit(); } /* if(deskBook != null && book.stackSize <= getInventoryStackLimit() && deskBook.stackSize + book.stackSize <= getInventoryStackLimit()) { deskBook.stackSize = deskBook.stackSize + book.stackSize; worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); return 0; } if(deskBook != null && deskBook.stackSize > getInventoryStackLimit() && deskBook.stackSize + book.stackSize > getInventoryStackLimit()) { int remainder = (deskBook.stackSize + book.stackSize) - getInventoryStackLimit(); deskBook.stackSize -= remainder; worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); return remainder; } */ } else { setInventorySlotContents(0, book); return 0; } return -1; } @Override public int getSizeInventory() { return deskInventory.length; } @Override public ItemStack getStackInSlot(int slot) { return deskInventory[slot]; } @Override public ItemStack decrStackSize(int slot, int amount) { ItemStack itemStack = getStackInSlot(slot); if(itemStack != null) { if(itemStack.stackSize <= amount) { setInventorySlotContents(slot, null); } else { itemStack = itemStack.splitStack(amount); if(itemStack.stackSize == 0) { setInventorySlotContents(slot, null); } } } return itemStack; } @Override public ItemStack getStackInSlotOnClosing(int slot) { ItemStack itemStack = getStackInSlot(slot); if(itemStack != null) { setInventorySlotContents(slot, null); } return itemStack; } @Override public void setInventorySlotContents(int slot, ItemStack itemStack) { deskInventory[slot] = itemStack; if((itemStack != null) && (itemStack.stackSize > getInventoryStackLimit())) { itemStack.stackSize = getInventoryStackLimit(); } worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } @Override public String getInvName() { return "Desk"; } @Override public boolean isInvNameLocalized() { return false; } @Override public int getInventoryStackLimit() { return 1; } @Override public boolean isUseableByPlayer(EntityPlayer entityPlayer) { return (worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this) && (entityPlayer.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) < 64D); } @Override public void openChest() { } @Override public void closeChest() { } @Override public boolean isItemValidForSlot(int slot, ItemStack itemstack) { Item stackitem = itemstack.getItem(); if (stackitem != null) { if (slot == 0) { if ((stackitem instanceof ItemBook || stackitem instanceof ItemJournal)) { return true; } } } return false; } @Override public int[] getAccessibleSlotsFromSide(int side) { if(side == 0) { int[] sides = new int[1]; sides[0] = 3; return sides; } if(side != 1) { int[] sides = new int[3]; sides[0] = 0; sides[1] = 1; sides[2] = 2; return sides; } return null; } @Override public boolean canInsertItem(int slot, ItemStack itemstack, int side) { if (itemstack != null) { Item stackItem = itemstack.getItem(); if (stackItem instanceof ItemBook || stackItem instanceof ItemJournal && slot == 0) { return true; } } return false; } @Override public boolean canExtractItem(int slot, ItemStack itemstack, int side) { return true; } } edit: added check to see if item in slot was greater then inventory stack limit then set it to stack limit if it was. Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
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