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Posted

They really didn't... it's the same thing except EnumArmorMaterial is just Armor Material.

If you really want help, give that modder a thank you.

 

Modders LOVE thank yous.

Posted

No, it's exactly the same as before with the difference noted above. You just have to create your ArmorMaterial before you initialize your custom armor Item:

public static final ArmorMaterial CUSTOM_MATERIAL= EnumHelper.addArmorMaterial("Custom", 5, new int[] {1,3,2,1}, 5);

customArmor = new ItemCustomArmor(CUSTOM_MATERIAL, proxy.addArmor("custom"), 0).setUnlocalizedName("customArmor");

Posted

Thanks! :DD

 

But how do I give the armor the texture?? (Not item)

This method should be wrong..

 

    
    public String getArmorTexture(ItemStack itemStack, Entity entity, int slot, int layer)
    {
        return "mymod:textures/models/armor/armor_layer_1.png";
    }

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