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Posted

Hey all,

 

I'm trying to follow a tutorial to add a custom furnace into the game, and it uses the function "world.getBlockId", which is now defunct as far as I can tell.

 

Are there any other ways to do this in 1.7.2?

 

Link to the video guide I'm following, around the point it's used :

 

Thanks in advance for any help.

Posted

Use world.getBlock() and set world.setBlock(). If your trying to do something like this in 1.6.4:

if(world.getBlockId(x, y, z) == Block.furnace.blockID)

 

Then the 1.7.2 version would be:

if(world.getBlock(x, y, z) == Blocks.furnace)

 

Hope this helps!

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