Posted February 20, 201411 yr I am trying to load a tile Entity that uses some WorldSavedData. However during The first run of loadNBT etc the worldObj of the Tile Entity is null does anyone know how else i could get it?
February 20, 201411 yr Author Because this data has to be accessible from multiple blocks not just this one. Telling me to store it on the block dosnt really help my current problem.
February 20, 201411 yr Author because it needs to save WHICH one is the one currently in use, and and make it available for computer craft. Either way this has been worked out. I moved the loading of that into Validate
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.