Posted August 27, 201213 yr I'm trying to make my Gui run on the side of the screen mid-game without becoming the main focus (much like how Rei's minimap is on screen but the mouse doesn't pop up and the player keeps moving). I've stopped the gui from pausing the game with doesGuiPauseGame() but it still stops the player moving and the mouse pops up. Does anyone have any ideas on how I would fix this?
August 30, 201213 yr I've never looked at Rei's code so it might be better then my way, but here is what I did: First you need to set up your tick handler to also trigger on render ticks, http://www.minecraftforge.net/wiki/Tutorials/Upgrading_To_Forge_for_1.3.1#Ticking Don't open a gui screen, instead draw the elements you want during a render tick. (has to be during the render tick or the images flicker)
August 30, 201213 yr Author I've never looked at Rei's code so it might be better then my way, but here is what I did: First you need to set up your tick handler to also trigger on render ticks, http://www.minecraftforge.net/wiki/Tutorials/Upgrading_To_Forge_for_1.3.1#Ticking Don't open a gui screen, instead draw the elements you want during a render tick. (has to be during the render tick or the images flicker) Ahh okay. Thanks i'll look into it.
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