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[1.6.4] Problems with ResourceLocation [coolAlias' tutorial]


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Posted

I was making a new bar, here is the code for my GuiKnowledgeBar which extends Gui.

 

 

 

package com.ablaze.knowledge;

import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
import net.minecraftforge.event.ForgeSubscribe;

import org.lwjgl.opengl.GL11;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class GuiKnowledgeBar extends Gui{
private Minecraft mc;

private static final ResourceLocation texture = new ResourceLocation(KnowledgeMain.MODID, "knowledgebar.png");

public GuiKnowledgeBar(Minecraft mc){
	super();
	this.mc = mc;
}

@ForgeSubscribe
public void onRenderExperienceBar(RenderGameOverlayEvent event){
	if (event.isCancelable() || event.type != ElementType.EXPERIENCE)
	{
	return;
	}

	ExtendedPlayerWithKnowledge ep = ExtendedPlayerWithKnowledge.get(this.mc.thePlayer);

	if (ep == null || ep.getMaxKnowledge() == 0){
		return;
	}

	int xPos = 2;
	int yPos = 2;

	GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
	GL11.glDisable(GL11.GL_LIGHTING);
	this.mc.getTextureManager().bindTexture(texture);

	this.drawTexturedModalRect(xPos, yPos, 0, 0, 11, 4);

	int knowledgebarwidth = (int) (((float) ep.getCurrentKnowledge() / ep.getMaxKnowledge()) * 10);
	System.out.println("[GUI KNOWLEDGE] Current knowledge bar width: " + knowledgebarwidth);
	this.drawTexturedModalRect(xPos + 1, yPos + 1, 0, 5, knowledgebarwidth, 3);

}

}

 

 

 

Here is the stack trace I got-

 

 

2014-02-28 11:04:49 [WARNING] [Minecraft-Client] Failed to load texture: knowledge:knowledgebar.png
java.io.FileNotFoundException: knowledge:knowledgebar.png
at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:52)
at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:50)
at net.minecraft.client.renderer.texture.SimpleTexture.loadTexture(SimpleTexture.java:26)
at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:69)
at net.minecraft.client.renderer.texture.TextureManager.bindTexture(TextureManager.java:37)
at com.ablaze.knowledge.GuiKnowledgeBar.onRenderExperienceBar(GuiKnowledgeBar.java:44)
at net.minecraftforge.event.ASMEventHandler_5_GuiKnowledgeBar_onRenderExperienceBar_RenderGameOverlayEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:874)
at net.minecraftforge.client.GuiIngameForge.renderExperience(GuiIngameForge.java:531)
at net.minecraftforge.client.GuiIngameForge.renderGameOverlay(GuiIngameForge.java:150)
at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1014)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
at net.minecraft.client.Minecraft.run(Minecraft.java:838)
at net.minecraft.client.main.Main.main(Main.java:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

 

 

 

Now I understand that it can't find the file. But what exactly should I use as the location? Where should I place my texture and what should I type here:-

 

 

private static final ResourceLocation texture = new ResourceLocation(KnowledgeMain.MODID, "knowledgebar.png");

 

 

I was following coolAlias' tutorial.

 

Keep in mind I'm using the Gradle system not the Python one.

Add me on Skype: AblazeTheBest. Send a message saying "#HeyAblaze"

 

Currently: Making a mod!

Posted

The structure of your assets folder should not change from Python to Gradle, but the assets folder is now located in src/main/resources/

|__assets/modid/textures/ etc.

 

ModInfo.ID, "knowledgebar.png" tells it to look in assets/modid/ for knowledgebar.png, so you should use

 

ModInfo.ID, "textures/whateverfolderforGUIs/knowledgebar.png"

 

The syntax for ResourceLocation is exactly the same as it always has been.

Posted

The structure of your assets folder should not change from Python to Gradle, but the assets folder is now located in src/main/resources/

|__assets/modid/textures/ etc.

 

ModInfo.ID, "knowledgebar.png" tells it to look in assets/modid/ for knowledgebar.png, so you should use

 

ModInfo.ID, "textures/whateverfolderforGUIs/knowledgebar.png"

 

The syntax for ResourceLocation is exactly the same as it always has been.

 

New line of code

private static final ResourceLocation texture = new ResourceLocation(KnowledgeMain.MODID, "textures/gui/knowledgebar.png");

 

Stacktrace

 

 

2014-02-28 12:17:02 [WARNING] [Minecraft-Client] Failed to load texture: knowledge:textures/gui/knowledgebar.png
java.io.FileNotFoundException: knowledge:textures/gui/knowledgebar.png
at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:52)
at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:50)
at net.minecraft.client.renderer.texture.SimpleTexture.loadTexture(SimpleTexture.java:26)
at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:69)
at net.minecraft.client.renderer.texture.TextureManager.bindTexture(TextureManager.java:37)
at com.ablaze.knowledge.GuiKnowledgeBar.onRenderExperienceBar(GuiKnowledgeBar.java:44)
at net.minecraftforge.event.ASMEventHandler_5_GuiKnowledgeBar_onRenderExperienceBar_RenderGameOverlayEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:874)
at net.minecraftforge.client.GuiIngameForge.renderExperience(GuiIngameForge.java:531)
at net.minecraftforge.client.GuiIngameForge.renderGameOverlay(GuiIngameForge.java:150)
at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1014)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
at net.minecraft.client.Minecraft.run(Minecraft.java:838)
at net.minecraft.client.main.Main.main(Main.java:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

 

 

 

My workspace location (extra info)

Modding/forge_164_963 backup/eclipse

 

My texture location

Modding/forge_164_963 backup/src/main/resources/assets/knowledge/textures/gui/knowledgebar.png

 

Please help.

Add me on Skype: AblazeTheBest. Send a message saying "#HeyAblaze"

 

Currently: Making a mod!

Posted

Please watch LexManos'

on setting up your workspace.

 

It should look like:

 

/modding/SomeMod/src/main/java | resources

/modding/SomeOtherMod/src/main/java | resources

 

There is no longer any reason to use a forge or eclipse folder as your workspace. Create a new workspace and import your project directly.

 

Is the launch config same in 1.6? I'm out of town now, and my internet connection is terribly slow. So I can't redownload forge. Can you explain the steps of converting my setup into Lex's setup?

Add me on Skype: AblazeTheBest. Send a message saying "#HeyAblaze"

 

Currently: Making a mod!

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