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Posted

I wanna port my 1.6.4 mod for 1.7.2 (1029), but setColor() doesn't work for biomes. Is that bug or this is my fault?

 

//biome code
public class BiomeGen extends BiomeGenBase
{
    public BiomeGen(int par1)
    {
        super(par1);
        this.spawnableMonsterList.clear();
        this.spawnableCreatureList.clear();
        this.setColor(12705280);
        this.theBiomeDecorator.treesPerChunk = 3;
        this.waterColorMultiplier = 0x2167FF;
        this.setBiomeName("Autumn forest");
    }
}

 

Interesting that waterColorMultiplier works clear.

Posted

Should work unless you are using the wrong color (hex).

 

If you look into your BiomeGenBase you can look at the other biome's  { .setColor(int) }

Also, have you registered your Biome? If so, can I take a peek at it?

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