Jump to content

[1.6.4 / 1.7.2] How to set a String value in the Super


Recommended Posts

Posted

Do you mean this

 


package at.minecraft.korti.invertredstonetools.items;

import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.item.Item;
import at.minecraft.korti.invertredstonetools.RedModInfo;
import at.minecraft.korti.invertredstonetools.utils.RedCreativeTab;

public class RedItemRedMix extends Item{

private static String test;

public RedItemRedMix(String test){

	setCreativeTab(RedCreativeTab.redCreativeTab);
	setNoRepair();
	setUnlocalizedName("red.RedMix");
	setString(test);
}

@Override
public void registerIcons(IIconRegister register) {
	itemIcon = register.registerIcon(RedModInfo.ModID + ":" + "itemRedMix");
}

public void setString(String test){
	this.test = test;
}

}

Posted

I dont know how to explain it, but i want to be able to,

 

ConnectedBrick = new ConnectedBlockBrick();

inside the brackets be able to give the String its Value so that i don't have to create a class per block

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.