Posted March 10, 201411 yr My mod works fine when run in the workspace, however, if I do gradlew.bat build, and use the compiled mod, it crashes, giving me the following report: ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 3/9/14 9:37 PM Description: Exception in server tick loop java.lang.NoSuchMethodError: net.minecraft.util.DamageSource.getDamageType()Ljava/lang/String; at f1repl4ce.MobRebirth.MobSpawningHandler.onEntityLivingDeath(MobSpawningHandler.java:25) at cpw.mods.fml.common.eventhandler.ASMEventHandler_4_MobSpawningHandler_onEntityLivingDeath_LivingDeathEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122) at net.minecraftforge.common.ForgeHooks.onLivingDeath(ForgeHooks.java:285) at net.minecraft.entity.EntityLivingBase.func_70645_a(EntityLivingBase.java:934) at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:896) at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1286) at net.minecraft.network.NetHandlerPlayServer.func_147340_a(NetHandlerPlayServer.java:833) at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:55) at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:10) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpot Client VM (mixed mode, sharing), Oracle Corporation Memory: 98817888 bytes (94 MB) / 209612800 bytes (199 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 4738 (265328 bytes; 0 MB) allocated, 4429 (248024 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 4 mods loaded, 4 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mobrebirth{1.1} [mobrebirth] ([1.7.2]MobRebirth2.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 795 (44520 bytes; 0 MB) allocated, 557 (31192 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['The_Fireplace'/268, l='Mob Rebirth Test', x=-486.20, y=4.00, z=-160.40]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' And here is my code: package f1repl4ce.MobRebirth; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityList; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.monster.IMob; import net.minecraft.entity.passive.IAnimals; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemMonsterPlacer; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.event.entity.living.LivingSpawnEvent; import net.minecraft.entity.monster.*; public class MobSpawningHandler { @SubscribeEvent public void onEntityLivingDeath(LivingDeathEvent event) { if (event.source.getDamageType().equals("player")) {//Checks to see if a player killed it EntityPlayer p = (EntityPlayer) event.source.getEntity(); if ((event.entityLiving instanceof IMob)) {//Checks to see if it was a Mob double rand = Math.random(); //rand = 0.0d; if (rand < HandlersInit.SPAWNMOBCHANCE) {//Checks the chance to see if anything should happen int id = EntityList.getEntityID(event.entityLiving); if (id > 0 && EntityList.entityEggs.containsKey(id)) { if (HandlersInit.SPAWNMOB = false){ //Checks to see if Mob spawning instead of Eggs is turned off ItemStack dropEgg = new ItemStack( Items.spawn_egg, 1, id); //sets what item should drop event.entityLiving.entityDropItem(dropEgg, 0.0F);}//Makes the item drop else{ Entity entity = ItemMonsterPlacer.spawnCreature(event.entityLiving.worldObj , id, event.entityLiving.posX, event.entityLiving.posY, event.entityLiving.posZ); } } } } else if ((event.entityLiving instanceof IAnimals)) {//Checks to see if it was an Animal if (HandlersInit.SPAWNANIMALS = true){//Checks if Animal Spawning is enabled double rand = Math.random(); //rand = 0.0d; if (rand < HandlersInit.SPAWNMOBCHANCE) {//Checks the chance to see if anything should happen int id = EntityList.getEntityID(event.entityLiving); if (id > 0 && EntityList.entityEggs.containsKey(id)) { if (HandlersInit.SPAWNMOB = false){ //Checks to see if Animal spawning instead of Eggs is turned off ItemStack dropEgg = new ItemStack( Items.spawn_egg, 1, id); //sets what item should drop event.entityLiving.entityDropItem(dropEgg, 0.0F);}//Makes the item drop else{ Entity entity = ItemMonsterPlacer.spawnCreature(event.entityLiving.worldObj , id, event.entityLiving.posX, event.entityLiving.posY, event.entityLiving.posZ); } } } } } } if (event.source.getSourceOfDamage() instanceof EntityArrow) { if (((EntityArrow) event.source.getSourceOfDamage()).shootingEntity != null) { if (((EntityArrow) event.source.getSourceOfDamage()).shootingEntity instanceof EntityPlayer) {//checks to see if the arrow came from a player EntityPlayer p = (EntityPlayer) event.source.getEntity(); if ((event.entityLiving instanceof IMob)) {//Checks to see if the entity was a mob double rand = Math.random(); //rand = 0.0d; if (rand < HandlersInit.SPAWNMOBCHANCE) {//checks the chance to see if anything should happen int id = EntityList.getEntityID(event.entityLiving); if (id > 0 && EntityList.entityEggs.containsKey(id)) {//sets variable 'id', used to tell it which egg to drop if (HandlersInit.SPAWNMOB = false) { //Checks to see if Mob spawning instead of Eggs is turned off ItemStack dropEgg = new ItemStack(Items.spawn_egg, 1, id);//sets what item will drop event.entityLiving.entityDropItem(dropEgg, 0.0F); }//drops the item else{ Entity entity = ItemMonsterPlacer.spawnCreature(event.entityLiving.worldObj , id, event.entityLiving.posX, event.entityLiving.posY, event.entityLiving.posZ); } } } } else if ((event.entityLiving instanceof IAnimals)) {//Checks to see if it was an Animal if (HandlersInit.SPAWNANIMALS = true){//Checks if Animal Spawning is enabled double rand = Math.random(); //rand = 0.0d; if (rand < HandlersInit.SPAWNMOBCHANCE) {//Checks the chance to see if anything should happen int id = EntityList.getEntityID(event.entityLiving); if (id > 0 && EntityList.entityEggs.containsKey(id)) { if (HandlersInit.SPAWNMOB = false){ //Checks to see if Animal spawning instead of Eggs is turned off ItemStack dropEgg = new ItemStack( Items.spawn_egg, 1, id); //sets what item should drop event.entityLiving.entityDropItem(dropEgg, 0.0F);}//Makes the item drop else{ Entity entity = ItemMonsterPlacer.spawnCreature(event.entityLiving.worldObj , id, event.entityLiving.posX, event.entityLiving.posY, event.entityLiving.posZ); } } } } } } } } } } If I helped please press the Thank You button. Check out my mods at http://www.curse.com/users/The_Fireplace/projects
March 10, 201411 yr That might be a problem with reobfuscation then. Try running "gradlew --refresh-dependencies build" and see if that helps, or even re-run "gradlew setupDevWorkspace" before building. On a side note, you can use event.source.getEntity() instanceof EntityPlayer as a more generic way to check if a player was the cause of damage, rather than only checking for damageType().equals("player"). The latter will not work for things like projectiles, while the former will. http://i.imgur.com/NdrFdld.png[/img]
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