Posted March 12, 201411 yr Is there anyway to get the NBTTagCompound from a chunk? I've been using ChunkDataEvent.Load and it provides access to a NBTTagCompound of the chunk. Kain
March 12, 201411 yr Author The ChunkDataEvent.Load event doesn't fire every time a chunk load. I'm trying to get the NBT of a chunk at any time with just a Chunk. Kain
March 13, 201411 yr Author I'm currently trying to go in an already existing world and generate stuff inside of a chunk. I was looking at how some others mod did it in 1.7.2 (OresPlus), and they used the ChunkDataEvent.Load event with a world tick handler to generate the stuff. I don't know if I'm doing something wrong, but the ChunkDataEvent.Load event only gets called for some chunks. My Event Class: package realmoffera.handler; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.boss.EntityDragon; import net.minecraft.entity.monster.EntityMob; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.server.MinecraftServer; import net.minecraft.util.ChatComponentText; import net.minecraft.util.EnumChatFormatting; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.event.entity.living.LivingDropsEvent; import net.minecraftforge.event.world.ChunkDataEvent; import realmoffera.ReferenceRF; import realmoffera.ServerProxyRF; import realmoffera.UtilRF; import realmoffera.helper.ItemHelperRF; import cpw.mods.fml.common.eventhandler.SubscribeEvent; public class ServerEventHandlerRF { public static int chunksAddedToGenerate = 0; public static int chunksLoaded = 0; @SubscribeEvent public void chunkLoad(ChunkDataEvent.Load event) { if(!event.world.isRemote) { World world = event.world; Chunk chunk = event.getChunk(); NBTTagCompound nbt = event.getData(); if(!nbt.hasKey(ReferenceRF.ID)) { nbt.setTag(ReferenceRF.ID, new NBTTagCompound()); } nbt = event.getData().getCompoundTag(ReferenceRF.ID); if(!nbt.getBoolean("postDragon") && ServerProxyRF.getWorldProperty(world.getWorldInfo().getWorldName(), "hasDefeatedEnderDragon", false).getBoolean(false)) { nbt.setBoolean("postDragon", true); ServerWorldTickHandlerRF.chunksToGenerate.add(chunk); ServerEventHandlerRF.chunksAddedToGenerate++; } ServerEventHandlerRF.chunksLoaded++; } } @SubscribeEvent public void livingDropEvent(LivingDropsEvent event) { EntityLiving entity = (EntityLiving) event.entityLiving; if(!entity.worldObj.isRemote && entity instanceof EntityMob) { if(ServerProxyRF.getWorldProperty(entity.worldObj.getWorldInfo().getWorldName(), "hasDefeatedEnderDragon", false).getBoolean(false) && UtilRF.getChance(1, 100) && !entity.worldObj.isDaytime()) entity.dropItem(ItemHelperRF.dreamCharm, 1); } } @SubscribeEvent public void livingDeathEvent(LivingDeathEvent event) { if(!event.entityLiving.worldObj.isRemote && event.entityLiving instanceof EntityDragon) { ServerProxyRF.getWorldProperty(event.entityLiving.worldObj.getWorldInfo().getWorldName(), "hasDefeatedEnderDragon", false).set(true); ServerProxyRF.saveConfigs(); MinecraftServer.getServer().getConfigurationManager().sendChatMsg(new ChatComponentText(EnumChatFormatting.DARK_RED + "You hear screams echo through out the dimensions...")); } } } And here's my world tick handler: package realmoffera.handler; import java.util.ArrayList; import net.minecraft.init.Blocks; import net.minecraft.world.chunk.Chunk; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.TickEvent; public class ServerWorldTickHandlerRF { public static ArrayList<Chunk> chunksToGenerate = new ArrayList<Chunk>(); public static int chunksGenerated = 0; @SubscribeEvent public void onWorldTick(TickEvent.WorldTickEvent event) { if(!event.world.isRemote) { for(int i = 0; i < chunksToGenerate.size(); i++) { Chunk chunk = chunksToGenerate.get(i); for(int j = 0; j < 16; j++) { for(int k = 0; k < 16; k++) { int x = (chunk.xPosition * 16) + j; int z = (chunk.zPosition * 16) + k; event.world.setBlock(x, 128, z, Blocks.diamond_block); } } chunk.setChunkModified(); chunksToGenerate.remove(i); ServerWorldTickHandlerRF.chunksGenerated++; } System.err.println("Chunks Added To Generation: " + ServerEventHandlerRF.chunksAddedToGenerate); System.err.println("Chunks Generated: " + ServerWorldTickHandlerRF.chunksGenerated); System.err.println("Chunks Loaded: " + ServerEventHandlerRF.chunksLoaded); } } } Without the NBT, I don't think I can tell if the chunk has already been generated in. Kain
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