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LevelUp! Mod


JuMa2906

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Hello Forge Community,

 

I came here to report a mod which won't work with the Minecraft Forge. The log is here:

 

 

2012-08-30 00:37:57 [iNFO] [ForgeModLoader] Forge Mod Loader version 3.0.71.289 for Minecraft client:1.3.2, server:1.3.2 loading

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] All core mods are successfully located

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Discovering coremods

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir

 

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Found library file guava-12.0.1.jar present and correct in lib dir

 

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir

 

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Running coremod plugins

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Validating minecraft

2012-08-30 00:37:57 [FINEST] [ForgeModLoader] Minecraft validated, launching...

2012-08-30 00:37:58 [iNFO] [sTDOUT] 27 achievements

2012-08-30 00:37:59 [iNFO] [sTDOUT] 195 recipes

2012-08-30 00:37:59 [iNFO] [sTDOUT] Setting user: JuMa2906, 7583478963033614524

2012-08-30 00:37:59 [iNFO] [sTDERR] Client asked for parameter: server

2012-08-30 00:37:59 [iNFO] [sTDOUT] LWJGL Version: 2.4.2

2012-08-30 00:38:00 [iNFO] [ForgeModLoader] Attempting early MinecraftForge initialization

2012-08-30 00:38:00 [iNFO] [ForgeModLoader] Completed early MinecraftForge initialization

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Building injected Mod Containers [cpw.mods.fml.common.FMLDummyContainer, net.minecraftforge.common.ForgeDummyContainer]

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Attempting to load mods contained in the minecraft jar file and associated classes

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Maximilian\Desktop\minecraftforge-universal-4.0.0.200.zip, examining for mod candidates

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Maximilian\Desktop\LevelUp_1.3.2_1.zip, examining for mod candidates

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Maximilian\Desktop\ModLoader.zip, examining for mod candidates

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Maximilian\AppData\Roaming\.minecraft\bin\minecraft.jar, examining for mod candidates

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Maximilian\AppData\Roaming\.minecraft\bin\jinput.jar

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Maximilian\AppData\Roaming\.minecraft\bin\lwjgl.jar

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Maximilian\AppData\Roaming\.minecraft\bin\lwjgl_util.jar

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Maximilian\AppData\Roaming\.minecraft\lib\argo-2.25.jar

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Maximilian\AppData\Roaming\.minecraft\lib\guava-12.0.1.jar

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Maximilian\AppData\Roaming\.minecraft\lib\asm-all-4.0.jar

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Minecraft jar mods loaded successfully

2012-08-30 00:38:00 [iNFO] [ForgeModLoader] Searching C:\Users\Maximilian\AppData\Roaming\.minecraft\mods for mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a candidate mod directory camerastudio

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a candidate mod directory Clay Soldiers Mod

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a candidate mod directory rei_minimap

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Found a candidate mod directory sppcommands

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining file minecraftforge-universal-4.0.0.200.zip for potential mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining file LevelUp_1.3.2_1.zip for potential mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Identified a BaseMod type mod mod_LevelUp

2012-08-30 00:38:00 [WARNING] [ForgeModLoader] Zip file LevelUp_1.3.2_1.zip failed to read properly, it will be ignored

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining file ModLoader.zip for potential mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining file minecraft.jar for potential mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining directory camerastudio for potential mods

2012-08-30 00:38:00 [FINEST] [ForgeModLoader] Recursing into package path

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining directory Clay Soldiers Mod for potential mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining directory rei_minimap for potential mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Examining directory sppcommands for potential mods

2012-08-30 00:38:00 [FINEST] [ForgeModLoader] Recursing into package jars

2012-08-30 00:38:00 [FINEST] [ForgeModLoader] Recursing into package macros

2012-08-30 00:38:00 [FINEST] [ForgeModLoader] Recursing into package saves

2012-08-30 00:38:00 [iNFO] [ForgeModLoader] Forge Mod Loader has identified 3 mods to load

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Received a system property request ''

2012-08-30 00:38:00 [FINE] [ForgeModLoader] System property request managing the state of 0 mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] After merging, found state information for 0 mods

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Verifying mod requirements are satisfied

2012-08-30 00:38:00 [FINE] [ForgeModLoader] All mod requirements are satisfied

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Sorting mods into an ordered list

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Mod sorting completed successfully

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Mod sorting data:

2012-08-30 00:38:00 [FINE] [ForgeModLoader] mod_LevelUp(mod_LevelUp): LevelUp_1.3.2_1.zip ()

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Activating mod FML

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Activating mod Forge

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Enabling mod mod_LevelUp

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Activating mod mod_LevelUp

2012-08-30 00:38:00 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLConstructionEvent@72b7f789 to mod FML

2012-08-30 00:38:00 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLConstructionEvent@72b7f789 delivered to mod FML

2012-08-30 00:38:00 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLConstructionEvent@72b7f789 to mod Forge

2012-08-30 00:38:00 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLConstructionEvent@72b7f789 delivered to mod Forge

2012-08-30 00:38:00 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLConstructionEvent@72b7f789 to mod mod_LevelUp

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Reading existing configuration file for mod_LevelUp : mod_LevelUp.cfg

2012-08-30 00:38:00 [FINE] [ForgeModLoader] MLProp configuration file for mod_LevelUp found but not required. Attempting to rename file to mod_LevelUp.cfg.bak

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Unused MLProp configuration file for mod_LevelUp renamed successfully to mod_LevelUp.cfg.bak

2012-08-30 00:38:00 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into mod_LevelUp

2012-08-30 00:38:00 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLConstructionEvent@72b7f789 delivered to mod mod_LevelUp

2012-08-30 00:38:00 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLPreInitializationEvent@3ee28acc to mod FML

2012-08-30 00:38:00 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLPreInitializationEvent@3ee28acc delivered to mod FML

2012-08-30 00:38:00 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLPreInitializationEvent@3ee28acc to mod Forge

2012-08-30 00:38:00 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLPreInitializationEvent@3ee28acc delivered to mod Forge

2012-08-30 00:38:00 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLPreInitializationEvent@3ee28acc to mod mod_LevelUp

2012-08-30 00:38:00 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLPreInitializationEvent@3ee28acc delivered to mod mod_LevelUp

2012-08-30 00:38:01 [iNFO] [sTDOUT] Starting up SoundSystem...

2012-08-30 00:38:01 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2012-08-30 00:38:01 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2012-08-30 00:38:01 [iNFO] [sTDOUT] OpenAL initialized.

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLInitializationEvent@361b82fa to mod FML

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLInitializationEvent@361b82fa delivered to mod FML

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLInitializationEvent@361b82fa to mod Forge

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLInitializationEvent@361b82fa delivered to mod Forge

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLInitializationEvent@361b82fa to mod mod_LevelUp

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLInitializationEvent@361b82fa delivered to mod mod_LevelUp

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLPostInitializationEvent@483406d6 to mod FML

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLPostInitializationEvent@483406d6 delivered to mod FML

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLPostInitializationEvent@483406d6 to mod Forge

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLPostInitializationEvent@483406d6 delivered to mod Forge

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLPostInitializationEvent@483406d6 to mod mod_LevelUp

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLPostInitializationEvent@483406d6 delivered to mod mod_LevelUp

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLLoadCompleteEvent@62ea448b to mod FML

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLLoadCompleteEvent@62ea448b delivered to mod FML

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLLoadCompleteEvent@62ea448b to mod Forge

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLLoadCompleteEvent@62ea448b delivered to mod Forge

2012-08-30 00:38:02 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLLoadCompleteEvent@62ea448b to mod mod_LevelUp

2012-08-30 00:38:02 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLLoadCompleteEvent@62ea448b delivered to mod mod_LevelUp

2012-08-30 00:38:02 [iNFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 3 mods

2012-08-30 00:38:12 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStartingEvent@732a71 to mod FML

2012-08-30 00:38:12 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStartingEvent@732a71 delivered to mod FML

2012-08-30 00:38:12 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStartingEvent@732a71 to mod Forge

2012-08-30 00:38:12 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStartingEvent@732a71 delivered to mod Forge

2012-08-30 00:38:12 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStartingEvent@732a71 to mod mod_LevelUp

2012-08-30 00:38:12 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStartingEvent@732a71 delivered to mod mod_LevelUp

2012-08-30 00:38:12 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStartedEvent@e8db46f to mod FML

2012-08-30 00:38:12 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStartedEvent@e8db46f delivered to mod FML

2012-08-30 00:38:12 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStartedEvent@e8db46f to mod Forge

2012-08-30 00:38:12 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStartedEvent@e8db46f delivered to mod Forge

2012-08-30 00:38:12 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStartedEvent@e8db46f to mod mod_LevelUp

2012-08-30 00:38:12 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStartedEvent@e8db46f delivered to mod mod_LevelUp

2012-08-30 00:38:27 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStoppingEvent@770c789a to mod FML

2012-08-30 00:38:27 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStoppingEvent@770c789a delivered to mod FML

2012-08-30 00:38:27 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStoppingEvent@770c789a to mod Forge

2012-08-30 00:38:27 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStoppingEvent@770c789a delivered to mod Forge

2012-08-30 00:38:27 [FINER] [ForgeModLoader] Posting state event cpw.mods.fml.common.event.FMLServerStoppingEvent@770c789a to mod mod_LevelUp

2012-08-30 00:38:27 [iNFO] [sTDERR] java.io.IOException: Stream Closed

2012-08-30 00:38:27 [FINER] [ForgeModLoader] State event cpw.mods.fml.common.event.FMLServerStoppingEvent@770c789a delivered to mod mod_LevelUp

2012-08-30 00:38:27 [iNFO] [sTDERR] at java.io.RandomAccessFile.seek(Native Method)

2012-08-30 00:38:27 [iNFO] [sTDERR] at wv.a(SourceFile:306)

2012-08-30 00:38:27 [iNFO] [sTDERR] at wv.a(SourceFile:249)

2012-08-30 00:38:27 [iNFO] [sTDERR] at ww.close(SourceFile:230)

2012-08-30 00:38:27 [iNFO] [sTDERR] at java.util.zip.DeflaterOutputStream.close(Unknown Source)

2012-08-30 00:38:27 [iNFO] [sTDERR] at java.io.FilterOutputStream.close(Unknown Source)

2012-08-30 00:38:27 [iNFO] [sTDERR] at wy.a(AnvilChunkLoader.java:186)

2012-08-30 00:38:27 [iNFO] [sTDERR] at wy.c(AnvilChunkLoader.java:171)

2012-08-30 00:38:27 [iNFO] [sTDERR] at aet.b(SourceFile:29)

2012-08-30 00:38:27 [iNFO] [sTDERR] at aet.run(SourceFile:22)

2012-08-30 00:38:27 [iNFO] [sTDERR] at java.lang.Thread.run(Unknown Source)

2012-08-30 00:38:27 [iNFO] [sTDERR] Someone is closing me!

 

 

 

The problem is: my mod uses the EntityPlayer.java, but this is already used by the Minecraft Forge. Could someone help me?

 

Greetings,

Maximilian

 

P.S. I already tried programming an observer and changing the code and paste it into the ENtityXPOrb.java ---> FAILED

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Fluids.WATER.getSource(false) : super.getFluidState(fluidState); } public boolean propagatesSkylightDown(BlockState p_181225_, @NotNull BlockGetter blockGetter, @NotNull BlockPos blockPos) { return p_181225_.getFluidState().isEmpty(); } public @NotNull MultifaceSpreader getSpreader() { return this.spreader; } public Optional<MultifaceSpreader.SpreadPos> spreadFromRandomFaceTowardRandomDirection( BlockState p_221620_, LevelAccessor p_221621_, BlockPos p_221622_, RandomSource p_221623_, int skillPoints, int age) { return Direction.allShuffled(p_221623_).stream().filter((p_221680_) -> { return this.config.canSpreadFrom(p_221620_, p_221680_); }).map((p_221629_) -> { return this.spreadFromFaceTowardRandomDirection(p_221620_, p_221621_, p_221622_, p_221629_, p_221623_, false, skillPoints, age); }).filter(Optional::isPresent).findFirst().orElse(Optional.empty()); } public Optional<MultifaceSpreader.SpreadPos> spreadFromFaceTowardRandomDirection( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, RandomSource randomSource, boolean aBoolean, int skillPoints, int age) { return Direction.allShuffled(randomSource).stream().map((direction) -> spreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, direction, aBoolean, skillPoints, age)) .filter(Optional::isPresent) .findFirst() .orElse(Optional.empty()); } public Optional<MultifaceSpreader.SpreadPos> spreadFromFaceTowardDirection( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, Direction direction, boolean aBoolean, int skillPoints, int age) { //DevilRpg.LOGGER.debug("BEGIN ==================================== spreadFromFaceTowardDirection skillPoints {}", skillPoints); return skillPoints < 0 ? Optional.empty() : getSpreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, direction, this::canSpreadInto) .flatMap((spreadPos) -> { //DevilRpg.LOGGER.debug("END ================================ spreadFromFaceTowardDirection spreadPos {}", spreadPos); return this.spreadToFace(levelAccessor, spreadPos, aBoolean, skillPoints, direction, age); }); } public boolean canSpreadInto(BlockGetter p_221685_, BlockPos p_221686_, MultifaceSpreader.SpreadPos p_221687_) { BlockState blockstate = p_221685_.getBlockState(p_221687_.pos()); return this.stateCanBeReplaced(p_221685_, p_221686_, p_221687_.pos(), p_221687_.face(), blockstate) && isValidStateForPlacement(p_221685_, blockstate, p_221687_.pos(), p_221687_.face()); } protected boolean stateCanBeReplaced(BlockGetter p_221688_, BlockPos p_221689_, BlockPos p_221690_, Direction p_221691_, BlockState p_221692_) { return p_221692_.isAir() || p_221692_.is(this) || p_221692_.is(Blocks.WATER) && p_221692_.getFluidState().isSource(); } public Optional<MultifaceSpreader.SpreadPos> getSpreadFromFaceTowardDirection(BlockState blockState, BlockGetter blockGetter, BlockPos blockPos, Direction face, Direction direction, MultifaceSpreader.SpreadPredicate spreadPredicate) { //DevilRpg.LOGGER.debug("--- getSpreadFromFaceTowardDirection direction.getAxis() == face.getAxis(): {}", direction.getAxis() == face.getAxis()); ArrayList<Direction> directions = new ArrayList<>(); directions.add(direction); if (direction.getAxis() == face.getAxis()) { if (direction.getAxis().isHorizontal()) { directions = Arrays.stream(Direction.values()).filter(dir -> dir.getAxis().isVertical()).collect(Collectors.toCollection(ArrayList::new)); } if (direction.getAxis().isVertical()) { directions = Arrays.stream(Direction.values()).filter(dir -> dir.getAxis().isHorizontal()).collect(Collectors.toCollection(ArrayList::new)); } } for (Direction directionElement : directions) { /*DevilRpg.LOGGER.debug("--->> getSpreadFromFaceTowardDirection config.isOtherBlockValidAsSource(blockState) {} || " + "hasFace(blockState, face) {} && " + "!hasFace(blockState, direction) {}", config.isOtherBlockValidAsSource(blockState), hasFace(blockState, face), !hasFace(blockState, directionElement));*/ if (config.isOtherBlockValidAsSource(blockState) || hasFace(blockState, face) && !hasFace(blockState, directionElement)) { for (MultifaceSpreader.SpreadType multifacespreader$spreadtype : config.getSpreadTypes()) { MultifaceSpreader.SpreadPos multifacespreader$spreadpos = multifacespreader$spreadtype.getSpreadPos(blockPos, directionElement, face); //DevilRpg.LOGGER.debug("--- test SpreadPos: {} direction {} face {} ", multifacespreader$spreadpos, directionElement, face); if (spreadPredicate.test(blockGetter, blockPos, multifacespreader$spreadpos)) { //DevilRpg.LOGGER.debug("--- spreadPredicate success:"); return Optional.of(multifacespreader$spreadpos); } } } } return Optional.empty(); } public boolean isValidStateForPlacement(@NotNull BlockGetter blockGetter, @NotNull BlockState blockState, @NotNull BlockPos blockPos, @NotNull Direction face) { //DevilRpg.LOGGER.debug("------ isValidStateForPlacement 1st condition: {} && ({} || {})", this.isFaceSupported(face), !blockState.is(this), !hasFace(blockState, face)); if (this.isFaceSupported(face) && (!blockState.is(this) || !hasFace(blockState, face))) { BlockPos blockpos = blockPos.relative(face); //DevilRpg.LOGGER.debug("------ isValidStateForPlacement 2nd condition: canAttachTo {} ", secondCondition); return canAttachTo(blockGetter, face, blockpos, blockGetter.getBlockState(blockpos)); } else { return false; } } @Nullable public BlockState getStateForPlacement(@NotNull BlockState blockState, @NotNull BlockGetter blockGetter, @NotNull BlockPos blockPos, @NotNull Direction face, int skillPoints, Direction direction, int age) { //DevilRpg.LOGGER.debug("--- getStateForPlacement"); boolean isNotValidStateForPlacement = !this.isValidStateForPlacement(blockGetter, blockState, blockPos, face); //DevilRpg.LOGGER.debug("------- isNotValidStateForPlacement: {}", isNotValidStateForPlacement); if (isNotValidStateForPlacement) { return null; } else { BlockState blockstate; if (blockState.is(this)) { blockstate = blockState; } else if (this.isWaterloggable() && blockState.getFluidState().isSourceOfType(Fluids.WATER)) { blockstate = this.defaultBlockState().setValue(BlockStateProperties.WATERLOGGED, Boolean.TRUE); } else { blockstate = this.defaultBlockState(); } //DevilRpg.LOGGER.debug("------- getStateForPlacement -> blockStateResult "); return blockstate .setValue(getFaceProperty(face), Boolean.TRUE) .setValue(SKILL_LEVEL, skillPoints).setValue(FACE, face) .setValue(DIRECTION, direction) .setValue(CURRENT_AGE,age) ; } } public Optional<MultifaceSpreader.SpreadPos> spreadToFace(LevelAccessor levelAccessor, MultifaceSpreader.SpreadPos spreadPos, boolean p_221596_, int skillPoints, Direction direction, int age) { BlockState blockstate = levelAccessor.getBlockState(spreadPos.pos()); //DevilRpg.LOGGER.debug("---> spreadToFace blockstate{} direction: {}", blockstate, direction); return this.placeBlock(levelAccessor, spreadPos, blockstate, p_221596_, skillPoints, direction, age) ? Optional.of(spreadPos) : Optional.empty(); } public boolean placeBlock(LevelAccessor p_221702_, MultifaceSpreader.SpreadPos p_221703_, BlockState p_221704_, boolean p_221705_, int skillPoints, Direction direction, int age) { //DevilRpg.LOGGER.debug("---> placeBlock {} direction {} ", p_221703_, direction); BlockState blockstate = this.getStateForPlacement(p_221704_, p_221702_, p_221703_.pos(), p_221703_.face(), skillPoints, direction, age); if (blockstate != null) { if (p_221705_) { p_221702_.getChunk(p_221703_.pos()).markPosForPostprocessing(p_221703_.pos()); } //DevilRpg.LOGGER.debug("------> setBlock"); return p_221702_.setBlock(p_221703_.pos(), blockstate, 2); } else { return false; } } public long spreadFromFaceTowardAllDirections( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, boolean aBoolean, int skillPoints, int age) { return Direction.stream().map((p_221656_) -> spreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, p_221656_, aBoolean, skillPoints, age)) .filter(Optional::isPresent).count(); } private boolean isWaterloggable() { return this.stateDefinition.getProperties().contains(BlockStateProperties.WATERLOGGED); } @Override public void setPlacedBy(@NotNull Level level, @NotNull BlockPos blockPos, @NotNull BlockState blockState, @Nullable LivingEntity livingEntity, @NotNull ItemStack itemStack) { super.setPlacedBy(level, blockPos, blockState, livingEntity, itemStack); this.setOwner(livingEntity); } public LivingEntity getOwner() { return this.owner; } private void setOwner(LivingEntity livingEntity) { this.owner = livingEntity; } @Deprecated @Override public void entityInside(@NotNull BlockState blockState, @NotNull Level level, @NotNull BlockPos blockPos, @NotNull Entity entity) { if (entity instanceof LivingEntity /*&& entity.getType() != EntityType.BEE*/ && entity.getType() != ModEntities.LICHEN_SEEDBALL.get()) { entity.makeStuckInBlock(blockState, new Vec3(0.8D, 0.75D, 0.8D)); if (!level.isClientSide /*&& (entity.xOld != entity.getX() || entity.zOld != entity.getZ())*/) { // double d0 = Math.abs(entity.getX() - entity.xOld); // double d1 = Math.abs(entity.getZ() - entity.zOld); // if (d0 >= (double) 0.003F || d1 >= (double) 0.003F) { entity.hurt(level.damageSources().playerAttack((Player) owner), 1.0F); // Aplicar aceleración al movimiento double speedBoost = -0.4; // Ajusta este valor según lo rápido que quieras que sea el impulso double motionX = entity.getX() - entity.xOld; double motionZ = entity.getZ() - entity.zOld; double speed = Math.sqrt(motionX * motionX + motionZ * motionZ); //if (speed > 0.0) { entity.setDeltaMovement(entity.getDeltaMovement().multiply( (motionX / speed) * speedBoost, 0.0, (motionZ / speed) * speedBoost )); // } //} } } } @Nullable @Override public BlockEntity newBlockEntity(@NotNull BlockPos pos, @NotNull BlockState state) { return ModEntityBlocks.SOUL_LICHEN_ENTITY_BLOCK.get().create(pos, state); } @Nullable @Override public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, @NotNull BlockState blockState, @NotNull BlockEntityType<T> type) { return level.isClientSide ? null : (alevel, pos, aBlockstate, blockEntity) -> { if (blockEntity instanceof SoulLichenBlockEntity soulLichenBlockEntity && alevel.getGameTime() % 5 == 0) { soulLichenBlockEntity.tick(blockState, (ServerLevel) alevel, pos, alevel.getRandom()); //DevilRpg.LOGGER.info("-------->tick. this: {}", this.getClass().getSimpleName()); } }; } }   This is the registration:   public final class ModBlocks { public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, DevilRpg.MODID); ... public static final RegistryObject<SoulLichenBlock> SOUL_LICHEN_BLOCK = BLOCKS.register("soullichen", () -> new SoulLichenBlock( Block.Properties.copy(Blocks.GLOW_LICHEN).lightLevel(SoulLichenBlock.emission(7)).randomTicks() )); }  
    • If you are using AMD/ATI, check for driver updates on their website - do not update via system
    • Hi, Create a new class that extends "Block" class and you need json for it in resources/assets/modid/blockstates directory and resources/assets/modid/models. You can generate json for it using a tool like misodes model generator. Here, atleast, are blocks explained at forge docs.  Don't forge to look at vanilla code, like Magma Block is a good reference if you're trying a "green fire block".  Modid should be replaced with your actual forge mod namespace!
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