Kinniken Posted March 16, 2014 Posted March 16, 2014 Hi, When running my mod in dev (via Eclipse), all my textures show up fine in-game, whether for items, blocks, GUIs or entities. When running my mod packaged with regular Minecraft however GUIs and entities have missing textures (items and blocks still work fine). All my textures are within the new src/main/resources directory (in sub-directories inside assets actually) and they get exported to the jar fine as far as I can tell. For example, here is a texture I declare in one of my GUIs: ResourceLocation background=new ResourceLocation(Mill.modId,"/textures/gui/ML_trade.png"); Where "Mill.modId" is "millenaire". In the exported jar that file exists at the following location: assets/millenaire/textures/gui/ML_trade.png Which seems correct to me. Any ideas? Thanks. K. Quote http://www.millenaire.org/img/dynamicsig.png[/img]
GotoLink Posted March 16, 2014 Posted March 16, 2014 Explained a thousand times before. Don't start location with slashes. "/wtv.png" is no good. Quote
Kinniken Posted March 16, 2014 Author Posted March 16, 2014 Indeed, fixed. Thanks. Quote http://www.millenaire.org/img/dynamicsig.png[/img]
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