Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hello there I have an Problem with my Model , I'm unable to bind a Texture to it so it always draws this missing File texture :

 

I've created those "assets" package and the Image is definitly their.

 

Thank you for you help.

 

Renderer.class

package net.graphicscore.renderer;

import org.lwjgl.opengl.GL11;

import net.graphicscore.entities.TileEntityMasher;
import net.graphicscore.mod.FruityGraphic;
import net.graphicscore.models.ModelMasher;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;


public class RendererMasher extends TileEntitySpecialRenderer{

private ModelMasher model;
private static final ResourceLocation texture = new ResourceLocation(FruityGraphic.MODID + "/textures/model/BlockMasher.png");
public RendererMasher()
{
	this.model = new ModelMasher();
}
public void renderTileEntityAt(TileEntity var1, double x, double y, double z, float var8) 
{
	TileEntityMasher tile = (TileEntityMasher) var1;
	GL11.glPushMatrix();
	GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F,(float)z + 0.5F);
	GL11.glRotatef(180F, 0, 0F, 1F);

	if(tile.direction == 1)
	{
		GL11.glRotatef(360F, 0, 1F, 0F);
	}
	else if(tile.direction == 2)
	{
	GL11.glRotatef(90F, 0F, 1F, 0F);
	}
	else if(tile.direction == 3)
	{
		GL11.glRotatef(180F, 0, 1F, 0F);
	}
	else if(tile.direction == 0)
	{
		GL11.glRotatef(270F, 0, 1F, 0F);
	}
	this.bindTexture(texture);
	GL11.glPushMatrix();
	model.renderModel(0.0625F);
	GL11.glPopMatrix();
	GL11.glPopMatrix();
}

}

 

Error.log

[19:41:57] [Client thread/WARN]: Failed to load texture: minecraft:/textures/model/BlockMasher.png
java.io.FileNotFoundException: minecraft:graphicscore/assets/graphicscore/textures/model/BlockMasher.png
at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[simpleReloadableResourceManager.class:?]
at net.minecraft.client.renderer.texture.SimpleTexture.loadTexture(SimpleTexture.java:35) ~[simpleTexture.class:?]
at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
at net.minecraft.client.renderer.texture.TextureManager.bindTexture(TextureManager.java:45) [TextureManager.class:?]
at net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer.bindTexture(TileEntitySpecialRenderer.java:25) [TileEntitySpecialRenderer.class:?]
at net.graphicscore.renderer.RendererMasher.renderTileEntityAt(RendererMasher.java:44) [RendererMasher.class:?]
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.renderTileEntityAt(TileEntityRendererDispatcher.java:147) [TileEntityRendererDispatcher.class:?]
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.renderTileEntity(TileEntityRendererDispatcher.java:132) [TileEntityRendererDispatcher.class:?]
at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:600) [RenderGlobal.class:?]
at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1361) [EntityRenderer.class:?]
at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1160) [EntityRenderer.class:?]
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1066) [Minecraft.class:?]
at net.minecraft.client.Minecraft.run(Minecraft.java:954) [Minecraft.class:?]
at net.minecraft.client.main.Main.main(Main.java:112) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_45]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_45]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]

This is not how you define a resource location: It's looking for it in Minecraft (not your modid).

new ResourceLocation(FruityGraphic.MODID + "/textures/model/BlockMasher.png");

Use this instead:

 

Notice the colon character I put right there -----V

new ResourceLocation(FruityGraphic.MODID + ":textures/model/BlockMasher.png");
--- or ---
new ResourceLocation(FruityGraphic.MODID, "textures/model/BlockMasher.png");

Notice the two arguments above.

 

And do not start your image path with slash "/", that is always wrong.

 

Your texture needs to be assets\(whatever your modid is)\textures\model\BlockMasher.png starting at the root of your zip file.

 

 

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.