Posted March 19, 201411 yr Ok so i have a good idea for a Thermal Expansion 3 addon but there doesnt seem to be a Thermal Expansion API only a COFH Lib but that doesnt contain any TE items i would need to use. So how would i go along with getting and using TE items in my mod recipes? Thanks for any help
March 20, 201411 yr All block and items should be registered in TE's preinit method, same as your. So, when Init event happens, just find the blocks and items you want in the registry and viola! Use them in recipes (makes your mod dependent of course) and have fun. -S- (if I helped, please click Thank and applaud) http://6upnqa.dm2301.livefilestore.com/y2mtf-vG7Tqq1TiiVpIm53KWj7294NDPoHfSHHb4PzZiMAUfRCfK0UY0MwOu7Q3zTBNVTKqWjr2-xgBfFRpQT5p-QivtvknPpoABMNUw9br9WuZcBFkjePhnAbW500gVm-P/sequiturian.png[/img]
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