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Posted

Hi! I need help making a TileEntity take items from an entity's inventory and putting them in a chest adjacent to it. If anyone could help me that would be great!

Posted

Use this to detect the player(s) and put them in the list.

worldObj.selectEntitiesWithinAABB();

 

Then use an Iterator to run through the list.

Once you have a player entity use player.inventory to access the players Inventory.

Then check the inventory slots for your item and transfer a copy of that item into the chest.

When that's done delete the Itemstack in the players inventory.

 

I hope that helps :D

 

Busti

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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