Posted March 23, 201411 yr Hello, sorry if this is obvious, but I've been trying to find an answer. I made the mod Title Screen Tweaks back in 2012. And updated it to 1.5.1. (I left it then because I could figure forge out) I'm back now and want to continue developing, I've got the code correct, all I need now is to load it, whether it's a keybind or a button on the options screen. But in the 1.7.2 update, I cannot access the source code so I don't know how to do it. Thanks, Billy, Chuk40076.
March 23, 201411 yr Run "gradlew setupDecompWorkspace" and you will get decompiled Minecraft code that you can view; it's in the "referenced libraries" section of your package explorer under "forgeSrc-{version}" http://i.imgur.com/NdrFdld.png[/img]
March 23, 201411 yr Author Run "gradlew setupDecompWorkspace" and you will get decompiled Minecraft code that you can view; it's in the "referenced libraries" section of your package explorer under "forgeSrc-{version}" Sorry, having problems. I shift right click in the explorer (In the folder) and click "Open command window here" and enter in "gradlew setupDecompWorkspace" wait a few seconds, and I get the following log: "C:\Users\Chuk\Desktop\Coding\forge1.7>gradlew setupDecompWorkspace **************************** Powered By MCP: http://mcp.ocean-labs.de/ Searge, ProfMobius, Fesh0r, R4wk, ZeuX, IngisKahn MCP Data version : unknown **************************** :extractUserDev :getAssetsIndex :getAssets :copyAssets :extractNatives :genSrgs UP-TO-DATE :downloadMcpTools UP-TO-DATE :downloadClient SKIPPED :downloadServer SKIPPED :mergeJars SKIPPED :deobfuscateJar UP-TO-DATE :decompile FAILED FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':decompile'. > Process 'command 'C:\Program Files (x86)\Java\jdk1.7.0_51\bin\java.exe'' finis hed with non-zero exit value 1 * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED Total time: 8.616 secs C:\Users\Chuk\Desktop\Coding\forge1.7>"
March 23, 201411 yr I'm just going to refer you to Lex's tutorials on setting up Forge - you no longer need an actual forge folder, set everything up in the directory that you will be using for the mod: http://i.imgur.com/NdrFdld.png[/img]
March 23, 201411 yr Author I'm just going to refer you to Lex's tutorials on setting up Forge - you no longer need an actual forge folder, set everything up in the directory that you will be using for the mod: I'll try in the morning, thanks.
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