Posted March 24, 201411 yr Whenever i am trying to render a .obj model in minecraft it renders fine except for the lighting. It renders the model with flat lighting but i am trying to get smooth lighting. So far i couldn't figure out how to get it to work. this is what i have: @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) { if(tile instanceof CannonLogic){ CannonLogic cannon = (CannonLogic) tile; GL11.glPushMatrix(); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glTranslated(x+0.5D, y, z+0.5D); GL11.glScalef(0.05F, 0.05F, 0.05F); bindTexture(texture); model.renderOnly("base"); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(cannon.getYaw(), 0.0F, 1.0F, 0.0F); model.renderAllExcept("base","barrel"); model.renderOnly("barrel"); GL11.glPopMatrix(); } } Anyone knows how to enable smooth lighting in minecraft? http://www.minecraftforum.net/topic/1937703-162smpforge-pet-mastery-hatch-level-battle/
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