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Featured Replies

Posted

Okay, so I am trying to add something in my mod that does not depend on the other, but requires the other to be loaded.

I get a crash error about a static instance of the other mod.

  • Author

No, as in the extra FEATURES require that mod. It works standalone, but has features that activate when the other mod is loaded.

 

I have an if(Loader.isModLoaded()) statement that detects that mod, but the crash says something about a static instance of the other mod.

  • Author

You should post the crash.

Description: Initializing game

 

java.lang.IllegalArgumentException: Can not set static com.tiexex.emeraldnquartz.EmeraldNQuartz field com.tiexex.emeraldnquartz.EmeraldNQuartz.instance to com.tiexex.smiley.SmileyGemMod

at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:164)

at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:168)

at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(UnsafeStaticObjectFieldAccessorImpl.java:79)

at java.lang.reflect.Field.set(Field.java:741)

at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:430)

at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:361)

at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:516)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:606)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:606)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:484)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:201)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:564)

at net.minecraft.client.Minecraft.run(Minecraft.java:934)

at net.minecraft.client.main.Main.main(Main.java:112)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:606)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:606)

at com.intellij.rt.execution.application.AppMain.main(AppMain.java:120)

 

  • Author

You need to supply your mod id to @Instance if you have more than one mod in the development environment otherwise FML get's confused.

As in, change the mod id variable in @Instance to the mod id of the other mod?

  • Author

Ah, I think I get it.

And it was 23 minutes, at least. Close, but not exactly.  :P

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