Posted March 30, 201411 yr Ok, I'm current branching from my last problem with my entity not spawning, I've got it to work. The only problem now, is that it doesn't render. Here's my code: Entity package realmoffera.entity; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class EntityCoinsRF extends Entity { public int value = 10; public EntityCoinsRF(World world) { super(world); this.yOffset = 0.0F; this.setSize(0.5F, 0.5F); } public EntityCoinsRF(World world, int value, double x, double y, double z) { this(world); this.value = value; setLocationAndAngles(x, y, z, MathHelper.wrapAngleTo180_float(world.rand.nextFloat() * 360.0F), 0); } @Override protected void entityInit() { System.out.println("Initializing coins at X: " + posX + "|Y: " + posY + "|Z: " + posZ); } @Override public boolean attackEntityFrom(DamageSource par1DamageSource, float par2) { return false; } @Override public void onUpdate() { System.out.println("Updating at X: " + posX + "|Y: " + posY + "|Z: " + posZ); super.onUpdate(); } @Override public void onCollideWithPlayer(EntityPlayer player) { System.out.println("Colliding with player!"); super.onCollideWithPlayer(player); NBTTagCompound nbt = player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG); nbt.setInteger("Coins", nbt.getInteger("Coins") + value); setDead(); } @Override public void readEntityFromNBT(NBTTagCompound nbt) { value = nbt.getInteger("Value"); } @Override public void writeEntityToNBT(NBTTagCompound nbt) { nbt.setInteger("Value", value); } @Override public boolean canAttackWithItem() { return false; } @Override protected boolean canTriggerWalking() { return false; } @Override public boolean canBePushed() { return true; } @Override public boolean handleWaterMovement() { return this.worldObj.handleMaterialAcceleration(this.boundingBox, Material.water, this); } @Override @SideOnly(Side.CLIENT) public void performHurtAnimation() { } @Override protected void dealFireDamage(int par1) { } } Render package realmoffera.client.render; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import realmoffera.UtilRF; import realmoffera.client.model.ModelCoinsRF; import realmoffera.entity.EntityCoinsRF; public class RenderCoinsRF extends Render { public static final ResourceLocation COPPER = UtilRF.newResource("textures/entity/coins/copper.png"), SILVER = UtilRF.newResource("textures/entity/coins/silver.png"), GOLD = UtilRF.newResource("textures/entity/coins/gold.png"), PLATINUM = UtilRF.newResource("textures/entity/coins/platinum.png"); public static final ModelCoinsRF model = new ModelCoinsRF(); @Override public void doRender(Entity entity, double d, double d1, double d2, float d3, float d4) { System.err.println("IM RENDERING!"); EntityCoinsRF coins = (EntityCoinsRF) entity; this.bindTexture(getEntityTexture(coins)); model.render(coins, (float) d4, (float) d1, (float) d2, (float) d3, (float) d4, 1); } @Override protected ResourceLocation getEntityTexture(Entity entity) { EntityCoinsRF coins = (EntityCoinsRF) entity; return coins.value >= 100000 ? PLATINUM : (coins.value >= 10000 ? GOLD : (coins.value >= 1000 ? SILVER : COPPER)); } } Model package realmoffera.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import realmoffera.entity.EntityCoinsRF; public class ModelCoinsRF extends ModelBase { ModelRenderer coin1; ModelRenderer coin2; ModelRenderer coin3; ModelRenderer coin4; public ModelCoinsRF() { textureWidth = 32; textureHeight = 32; coin1 = new ModelRenderer(this, 0, 0); coin1.addBox(0F, 0F, 0F, 4, 1, 4); coin1.setRotationPoint(-2F, 23F, -2F); coin1.setTextureSize(32, 32); coin1.mirror = true; setRotation(coin1, 0F, 0F, 0F); coin2 = new ModelRenderer(this, 0, 0); coin2.addBox(0F, 0F, 2F, 4, 1, 4); coin2.setRotationPoint(-1F, 23F, 7F); coin2.setTextureSize(32, 32); coin2.mirror = true; setRotation(coin2, 0.1858931F, 2.918521F, 0.0371786F); coin3 = new ModelRenderer(this, 0, 0); coin3.addBox(0F, 0F, 0F, 4, 1, 4); coin3.setRotationPoint(-2F, 23F, -5F); coin3.setTextureSize(32, 32); coin3.mirror = true; setRotation(coin3, 0.0371786F, -0.6878043F, -0.3346075F); coin4 = new ModelRenderer(this, 0, 0); coin4.addBox(0F, 0F, 0F, 4, 1, 4); coin4.setRotationPoint(4.2F, 23F, 1.4F); coin4.setTextureSize(32, 32); coin4.mirror = true; setRotation(coin4, 0F, -2.9557F, -0.2974289F); } public void render(EntityCoinsRF coins, float f, float f1, float f2, float f3, float f4, float f5) { super.render(coins, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, coins); coin1.render(f5); if(coins.value < 100) { if(coins.value >= 25) { coin2.render(f5); } if(coins.value >= 50) { coin3.render(f5); } if(coins.value >= 75) { coin4.render(5); } } else if(coins.value < 1000) { if(coins.value >= 250) { coin2.render(f5); } if(coins.value >= 500) { coin3.render(f5); } if(coins.value >= 750) { coin4.render(5); } } else if(coins.value < 10000) { if(coins.value >= 2500) { coin2.render(f5); } if(coins.value >= 5000) { coin3.render(f5); } if(coins.value >= 7500) { coin4.render(5); } } else if(coins.value < 100000) { if(coins.value >= 25000) { coin2.render(f5); } if(coins.value >= 50000) { coin3.render(f5); } if(coins.value >= 75000) { coin4.render(5); } } } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.render((EntityCoinsRF) entity, f, f1, f2, f3, f4, f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } } Render Registering package realmoffera.helper; import realmoffera.UtilRF; import realmoffera.client.render.RenderBatRF; import realmoffera.client.render.RenderBipedRF; import realmoffera.client.render.RenderCoinsRF; import realmoffera.client.render.RenderMummyRF; import realmoffera.entity.EntityCaveBatRF; import realmoffera.entity.EntityCoinsRF; import realmoffera.entity.EntityGoblinArcherRF; import realmoffera.entity.EntityGoblinScoutRF; import realmoffera.entity.EntityGoblinWarriorRF; import realmoffera.entity.EntityMummyRF; import realmoffera.entity.EntityPaladinRF; import cpw.mods.fml.client.registry.RenderingRegistry; public class RenderHelperRF { public static void init() { RenderingRegistry.registerEntityRenderingHandler(EntityMummyRF.class, new RenderMummyRF(UtilRF.newResource("textures/entity/mummy.png"))); RenderingRegistry.registerEntityRenderingHandler(EntityGoblinScoutRF.class, new RenderBipedRF(UtilRF.newResource("textures/entity/goblin.png"))); RenderingRegistry.registerEntityRenderingHandler(EntityCaveBatRF.class, new RenderBatRF(UtilRF.newResource("textures/entity/caveBat.png"))); RenderingRegistry.registerEntityRenderingHandler(EntityPaladinRF.class, new RenderBipedRF(UtilRF.newResource("textures/entity/paladin.png"), 1, 1.5F)); RenderingRegistry.registerEntityRenderingHandler(EntityGoblinWarriorRF.class, new RenderBipedRF(UtilRF.newResource("textures/entity/goblin.png"))); RenderingRegistry.registerEntityRenderingHandler(EntityGoblinArcherRF.class, new RenderBipedRF(UtilRF.newResource("textures/entity/goblin.png"))); RenderingRegistry.registerEntityRenderingHandler(EntityCoinsRF.class, new RenderCoinsRF()); } } All of my other entities are spawning and rendering properly, and all the prints in the entity code is being called when they're supposed to. I have a print in my render method to see if it's rendering. It's never called. Kain
April 1, 201411 yr Author I've done some more experimenting, and it seems that my entity class isn't taking any renders? I tried registering the entity with RenderXPOrb and many others, but nothing pops up as an error. Kain
April 4, 201411 yr Author Again, more experimentation. By extending EntityMob, it works. But I don't want it to extend EntityMob just because it's not rendering. Is there something that EntityMob or EntityLiving(Base) does that edits the rendering of entities? Even though it says it's rendering, I added a print to see where it was actually rendering. IM RENDERING THE MODEL AT X: 0.7624547|Y: -1.62|Z: -0.47452742 I don't think that's right. Entity Code: package realmoffera.entity; import net.minecraft.block.material.Material; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class EntityCoinsRF extends EntityMob { public int value = 10; public EntityCoinsRF(World world) { super(world); this.preventEntitySpawning = true; this.yOffset = 0.0F; this.setSize(0.5F, 0.5F); } public EntityCoinsRF(World world, int value, double x, double y, double z) { super(world); this.yOffset = 0.0F; this.setSize(0.5F, 0.5F); this.preventEntitySpawning = false; this.value = value; setLocationAndAngles(x, y, z, MathHelper.wrapAngleTo180_float(world.rand.nextFloat() * 360.0F), 0); } @Override protected void entityInit() { super.entityInit(); System.out.println("Initializing coins at X: " + posX + "|Y: " + posY + "|Z: " + posZ); } @Override public boolean attackEntityFrom(DamageSource par1DamageSource, float par2) { return false; } @Override public void onUpdate() { super.onUpdate(); System.out.println("Updating at X: " + posX + "|Y: " + posY + "|Z: " + posZ); } public boolean canBeCollidedWith() { return true; } @Override public void onCollideWithPlayer(EntityPlayer player) { System.out.println("Colliding with player!"); super.onCollideWithPlayer(player); NBTTagCompound nbt = player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG); nbt.setInteger("Coins", nbt.getInteger("Coins") + value); setDead(); } @Override public void readEntityFromNBT(NBTTagCompound nbt) { value = nbt.getInteger("Value"); } @Override public void writeEntityToNBT(NBTTagCompound nbt) { nbt.setInteger("Value", value); } @Override public boolean canAttackWithItem() { return false; } @Override protected boolean canTriggerWalking() { return false; } @Override public boolean canBePushed() { return true; } @Override public boolean handleWaterMovement() { return this.worldObj.handleMaterialAcceleration(this.boundingBox, Material.water, this); } @Override @SideOnly(Side.CLIENT) public void performHurtAnimation() { } @Override protected void dealFireDamage(int par1) { } @SideOnly(Side.CLIENT) public float getShadowSize() { return 0.0F; } } Model Code: package realmoffera.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import realmoffera.entity.EntityCoinsRF; public class ModelCoinsRF extends ModelBase { ModelRenderer coin1; ModelRenderer coin2; ModelRenderer coin3; ModelRenderer coin4; public ModelCoinsRF() { super(); textureWidth = 32; textureHeight = 32; coin1 = new ModelRenderer(this, 0, 0); coin1.addBox(0F, 0F, 0F, 4, 1, 4); coin1.setRotationPoint(-2F, 23F, -2F); coin1.setTextureSize(32, 32); coin1.mirror = true; setRotation(coin1, 0F, 0F, 0F); coin2 = new ModelRenderer(this, 0, 0); coin2.addBox(0F, 0F, 2F, 4, 1, 4); coin2.setRotationPoint(-1F, 23F, 7F); coin2.setTextureSize(32, 32); coin2.mirror = true; setRotation(coin2, 0.1858931F, 2.918521F, 0.0371786F); coin3 = new ModelRenderer(this, 0, 0); coin3.addBox(0F, 0F, 0F, 4, 1, 4); coin3.setRotationPoint(-2F, 23F, -5F); coin3.setTextureSize(32, 32); coin3.mirror = true; setRotation(coin3, 0.0371786F, -0.6878043F, -0.3346075F); coin4 = new ModelRenderer(this, 0, 0); coin4.addBox(0F, 0F, 0F, 4, 1, 4); coin4.setRotationPoint(4.2F, 23F, 1.4F); coin4.setTextureSize(32, 32); coin4.mirror = true; setRotation(coin4, 0F, -2.9557F, -0.2974289F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { System.err.println("IM RENDERING THE MODEL AT X: " + f + "|Y: " + f1 + "|Z: " + f2); EntityCoinsRF coins = (EntityCoinsRF) entity; super.render(coins, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, coins); coin1.render(f5); if(coins.value < 100) { if(coins.value >= 25) { coin2.render(f5); } if(coins.value >= 50) { coin3.render(f5); } if(coins.value >= 75) { coin4.render(5); } } else if(coins.value < 1000) { if(coins.value >= 250) { coin2.render(f5); } if(coins.value >= 500) { coin3.render(f5); } if(coins.value >= 750) { coin4.render(5); } } else if(coins.value < 10000) { if(coins.value >= 2500) { coin2.render(f5); } if(coins.value >= 5000) { coin3.render(f5); } if(coins.value >= 7500) { coin4.render(5); } } else if(coins.value < 100000) { if(coins.value >= 25000) { coin2.render(f5); } if(coins.value >= 50000) { coin3.render(f5); } if(coins.value >= 75000) { coin4.render(5); } } } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } } Render Code: package realmoffera.client.render; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import realmoffera.UtilRF; import realmoffera.client.model.ModelCoinsRF; import realmoffera.entity.EntityCoinsRF; public class RenderCoinsRF extends Render { public static final ResourceLocation COPPER = UtilRF.newResource("textures/entity/coins/copper.png"), SILVER = UtilRF.newResource("textures/entity/coins/silver.png"), GOLD = UtilRF.newResource("textures/entity/coins/gold.png"), PLATINUM = UtilRF.newResource("textures/entity/coins/platinum.png"); public static final ModelCoinsRF model = new ModelCoinsRF(); public RenderCoinsRF() { super(); } @Override public void doRender(Entity entity, double d, double d1, double d2, float d3, float d4) { System.err.println("IM RENDERING!"); EntityCoinsRF coins = (EntityCoinsRF) entity; this.bindTexture(getEntityTexture(coins)); model.render(coins, (float) d4, (float) d1, (float) d2, (float) d3, (float) d4, 1); } @Override protected ResourceLocation getEntityTexture(Entity entity) { EntityCoinsRF coins = (EntityCoinsRF) entity; return coins.value >= 100000 ? PLATINUM : (coins.value >= 10000 ? GOLD : (coins.value >= 1000 ? SILVER : COPPER)); } } Kain
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