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Distributing Weather&Stellar Effects of World to Local(or Biome)


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Posted

Thinking of Light API, I discovered that it would be more realistic and mod-friendly

if the Effects like Stellar (Light) Effects, Weather Effects, Fog Effect, etc. are distributed to Locals (similar with biomes).

If then We can have Local Weather & Sunlight Strength in minecraft,

which would be more realistic, modifiable, and readable.

 

Details of my suggestion:

- Local would be similar with extended version of Biome, but it controls more effects.

- Any approach for getting property of Local Effects have to call 'Local' instead of 'World'.

ex> CelestialAngle, isDayTime, isRaining, etc.

- Stellar & Weather Effects would be customized, maybe WeatherRegistry or something exists,

and LocalProvider for controlling properties of Local.

 

Of course I know that this is far from vanila minecraft system,

But I need this for my mod due to compatibility problem, and I think this is great.

Can I know if it is possible? I can make pullrequest on this if possible.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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