Posted April 3, 201411 yr Thinking of Light API, I discovered that it would be more realistic and mod-friendly if the Effects like Stellar (Light) Effects, Weather Effects, Fog Effect, etc. are distributed to Locals (similar with biomes). If then We can have Local Weather & Sunlight Strength in minecraft, which would be more realistic, modifiable, and readable. Details of my suggestion: - Local would be similar with extended version of Biome, but it controls more effects. - Any approach for getting property of Local Effects have to call 'Local' instead of 'World'. ex> CelestialAngle, isDayTime, isRaining, etc. - Stellar & Weather Effects would be customized, maybe WeatherRegistry or something exists, and LocalProvider for controlling properties of Local. Of course I know that this is far from vanila minecraft system, But I need this for my mod due to compatibility problem, and I think this is great. Can I know if it is possible? I can make pullrequest on this if possible. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
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