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Hello, I have a custom furnace gui. Every time a player opens the gui it creates a new instance, similar to the crafting table(each people has a separate gui and container). I have every thing working fine, but it has a bug, every time an item finishes smelting and the player takes it out it shows up in the player hand for a tick, but then disappears and turns back into the un-smelted form in slot that the original item goes back into.

I think this may have something to do with client and server side stuff. I'll post my code at the bottom of this post(sorry for the messy code, I have tried to fix the bug by trying weird thing, but they have not worked and now my code is a messy :)))

 

Furnace Inv.

 

 

package mod.xtronius.rc_mod.inventory;

 

import mod.xtronius.rc_mod.rc_mod;

import mod.xtronius.rc_mod.furnaceRecipies.RCCastFurnace1Recipes;

import mod.xtronius.rc_mod.furnaceRecipies.RCIngotFurnace1Recipes;

import mod.xtronius.rc_mod.handlers.ServerTickHandler;

import net.minecraft.entity.Entity;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.player.EntityPlayerMP;

import net.minecraft.inventory.IInventory;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.item.crafting.FurnaceRecipes;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.world.World;

import net.minecraftforge.common.IExtendedEntityProperties;

 

public class InvFurnace1 implements IExtendedEntityProperties ,  IInventory

{

 

private static final int[] slots_side_left= new int[] {0};

    private static final int[] slots_mid = new int[] {1};

    private static final int[] slots_side_right = new int[] {2};

   

    public static final int SMELT_INGOT = 0;

    public static final int SMELT_CAST = 1;

    public static int  SMELT_TYPE;

    private ServerTickHandler tick = rc_mod.proxy.getServerTickHandler();

   

    private ItemStack[] furnaceItemStacks = new ItemStack[3];

   

    public int furnaceCookTime;

    private String currentPlayerName;

    private String displayName;

   

    private World world;

    private EntityPlayer player;

    private int XCoord;

    private int YCoord;

    private int ZCoord;

   

    private Item itemToBeSmelted;

   

public InvFurnace1(World world, EntityPlayer player, int x, int y, int z) {

 

this.world = world;

this.player = player;

this.XCoord = x;

this.YCoord = y;

this.ZCoord = z;

 

tick.furnaceGui1Map.put(player, this);

}

 

public Item getItemToBeSmelted() {

if(this.itemToBeSmelted != null)

return itemToBeSmelted;

else return Item.arrow;

}

 

public void setItemToBeSmelted(Item item) {

if(item != null)

this.itemToBeSmelted = item;

}

 

public void setXCoord(int xCoord) {

XCoord = xCoord;

}

 

public int getXCoord() {

return XCoord;

}

 

public void setYCoord(int yCoord) {

YCoord = yCoord;

}

 

public int getYCoord() {

return YCoord;

}

 

public void setZCoord(int ZCoord) {

ZCoord = ZCoord;

}

 

public int getZCoord() {

return ZCoord;

}

 

public boolean hasStackInSlots() {

 

if(tick != null)

tick.isOpen = true;

 

for (int i = 0; i < 2; i++) {

if(this.furnaceItemStacks != null) {

return true;

}

}

return false;

}

   

@Override

public int getSizeInventory() {

 

return this.furnaceItemStacks.length;

}

 

@Override

public ItemStack getStackInSlot(int i) {

 

return this.furnaceItemStacks;

}

 

@Override

public ItemStack decrStackSize(int i, int j) {

 

if (this.furnaceItemStacks != null)

        {

            ItemStack itemstack;

 

            if (this.furnaceItemStacks.stackSize <= j)

            {

                itemstack = this.furnaceItemStacks;

                this.furnaceItemStacks = null;

                return itemstack;

            }

            else

            {

                itemstack = this.furnaceItemStacks.splitStack(j);

 

                if (this.furnaceItemStacks.stackSize == 0)

                {}

                return itemstack;

            }

        }

        else

        {

            return null;

        }

}

 

@Override

public ItemStack getStackInSlotOnClosing(int i) {

 

if(tick != null)

tick.isOpen = false;

 

        if (this.furnaceItemStacks != null)

        {

            ItemStack itemstack = this.furnaceItemStacks;

            this.furnaceItemStacks = null;

            return itemstack;

        }

        else

        {

            return null;

        }

}

 

@Override

public void setInventorySlotContents(int i, ItemStack stack) {

this.furnaceItemStacks = stack;

       

        if (stack != null && stack.stackSize > this.getInventoryStackLimit())

        {

            stack.stackSize = this.getInventoryStackLimit();

        }

}

 

@Override

public String getInvName() {

 

return this.isInvNameLocalized() ? this.displayName : "container.furnace";

}

 

@Override

public boolean isInvNameLocalized() {

 

return this.displayName != null && this.displayName.length() > 0;

}

 

@Override

public int getInventoryStackLimit() {

 

return 1;

}

 

@Override

public void onInventoryChanged() {}

 

@Override

public boolean isUseableByPlayer(EntityPlayer entityplayer) {

 

return true;

}

 

@Override

public void openChest() {}

 

@Override

public void closeChest() {}

 

@Override

public boolean isItemValidForSlot(int i, ItemStack stack) {

 

if(i == 0 || i == 1)

    return true;

    else

    return false;

}

 

private boolean canSmelt()

    {

        if (this.furnaceItemStacks[0] == null)

        {

            return false;

        }

        else

        {

        ItemStack itemstack = RCIngotFurnace1Recipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);

    ItemStack itemstack2 = RCCastFurnace1Recipes.smelting().getSmeltingResult(this.furnaceItemStacks[1]);

       

        if (this.furnaceItemStacks[0] != null && this.furnaceItemStacks[1] == null) {

        SMELT_TYPE = SMELT_INGOT;

        }

       

        if (this.furnaceItemStacks[0] != null && this.furnaceItemStacks[1] != null) {

        SMELT_TYPE = SMELT_CAST;

        }

 

        if (SMELT_TYPE == SMELT_INGOT) {

        if (itemstack != null) {

                if (this.furnaceItemStacks[2] != null && this.furnaceItemStacks[2].isItemEqual(itemstack)) {

                int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;

                return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());

                } else if(this.furnaceItemStacks[2] == null){

                return true;

                }

        }

        }

        else if (SMELT_TYPE == SMELT_CAST) {

       

        if(itemstack != null && itemstack2 != null) {

       

        if(itemstack == itemstack2) {

        if (this.furnaceItemStacks[2] == null) return true;

                    if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false;

                    int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;

                    return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());

            }

            else if(itemstack != itemstack){

            if (this.furnaceItemStacks[2] == null) return true;

                        if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false;

                        int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;

                        return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());

            }

        }

        }

        }

return false;

    }

 

    public void smeltItem()

    {

        if (this.canSmelt())

        {

            ItemStack itemstack = FurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);

 

            this.setItemToBeSmelted(itemstack.getItem());

           

            if (this.furnaceItemStacks[2] == null)

            {

                this.furnaceItemStacks[2] = itemstack.copy();

            }

            else if (this.furnaceItemStacks[2].isItemEqual(itemstack))

            {

                furnaceItemStacks[2].stackSize += itemstack.stackSize;

            }

 

            --this.furnaceItemStacks[0].stackSize;

 

            if (this.furnaceItemStacks[0].stackSize <= 0)

            {

                this.furnaceItemStacks[0] = null;

            }

        }

    }

   

    public int getCookProgressScaled(int par1)

    {

        return this.furnaceCookTime * par1 / 200;

    }

 

@Override

public void saveNBTData(NBTTagCompound nbt) {

 

nbt.setShort("CookTime", (short)this.furnaceCookTime);

        NBTTagList nbttaglist = new NBTTagList();

 

        for (int i = 0; i < this.furnaceItemStacks.length; ++i)

        {

            if (this.furnaceItemStacks != null)

            {

                NBTTagCompound nbttagcompound1 = new NBTTagCompound();

                nbttagcompound1.setByte("Slot", (byte)i);

                this.furnaceItemStacks.writeToNBT(nbttagcompound1);

                nbttaglist.appendTag(nbttagcompound1);

            }

        }

 

        nbt.setTag("Items", nbttaglist);

 

        if (this.isInvNameLocalized())

        {

        nbt.setString("CustomName", this.displayName);

        }

}

 

@Override

public void loadNBTData(NBTTagCompound nbt) {

 

        NBTTagList nbttaglist = nbt.getTagList("Items");

        this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];

 

        for (int i = 0; i < nbttaglist.tagCount(); ++i)

        {

            NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);

            byte b0 = nbttagcompound1.getByte("Slot");

 

            if (b0 >= 0 && b0 < this.furnaceItemStacks.length)

            {

                this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);

            }

        }

 

        this.furnaceCookTime = nbt.getShort("CookTime");

 

        if (nbt.hasKey("CustomName"))

        {

            this.displayName = nbt.getString("CustomName");

        }

}

 

public void updateEntity()

    {

System.out.println("0");

        boolean flag1 = false;

 

//        if (!player.worldObj.isRemote)

//        {

        System.out.println("1");

            if (this.canSmelt())

            {

            System.out.println("2");

                ++this.furnaceCookTime;

 

                if (this.furnaceCookTime == 50)

                {

                System.out.println("3");

                    this.furnaceCookTime = 0;

                    this.smeltItem();

                    flag1 = true;

                }

            }

            else

            {

                this.furnaceCookTime = 0;

                System.out.println("4");

            }

 

        }

//    }

 

@Override

public void init(Entity entity, World world) {}

 

}

 

 

 

Furnace Container

 

 

package mod.xtronius.rc_mod.container;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import mod.xtronius.rc_mod.inventory.InvFurnace1;

import mod.xtronius.rc_mod.tileEntity.slot.SlotFurnace1;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.Container;

import net.minecraft.inventory.ICrafting;

import net.minecraft.inventory.Slot;

import net.minecraft.inventory.SlotFurnace;

import net.minecraft.item.ItemStack;

import net.minecraft.item.crafting.FurnaceRecipes;

import net.minecraft.tileentity.TileEntityFurnace;

 

public class Furnace1Container extends Container

{

private InvFurnace1 invFurnace;

    private int lastCookTime;

 

    public Furnace1Container(InventoryPlayer playerInv, InvFurnace1 inv)

    {

    this.invFurnace = inv;

        this.addSlotToContainer(new Slot(inv, 0, 60, 110));

        this.addSlotToContainer(new Slot(inv, 1, 88, 110));

        this.addSlotToContainer(new SlotFurnace1(playerInv.player, inv, 2, 156, 110));

       

        byte b0 = 36;

        short short1 = 137;

        int i;

 

        for (i = 0; i < 3; ++i)

        {

            for (int j = 0; j < 9; ++j)

            {

                this.addSlotToContainer(new Slot(playerInv, j + i * 9 + 9, b0 + j * 18, short1 + i * 18));

            }

        }

 

        for (i = 0; i < 9; ++i)

        {

            this.addSlotToContainer(new Slot(playerInv, i, b0 + i * 18, 58 + short1));

        }

    }

 

    public void addCraftingToCrafters(ICrafting par1ICrafting)

    {

        super.addCraftingToCrafters(par1ICrafting);

        par1ICrafting.sendProgressBarUpdate(this, 0, this.invFurnace.furnaceCookTime);

    }

 

    /**

    * Looks for changes made in the container, sends them to every listener.

    */

    public void detectAndSendChanges()

    {

        super.detectAndSendChanges();

 

        for (int i = 0; i < this.crafters.size(); ++i)

        {

            ICrafting icrafting = (ICrafting)this.crafters.get(i);

 

            if (this.lastCookTime != this.invFurnace.furnaceCookTime)

            {

                icrafting.sendProgressBarUpdate(this, 0, this.invFurnace.furnaceCookTime);

            }

        }

 

        this.lastCookTime = this.invFurnace.furnaceCookTime;

    }

 

    @SideOnly(Side.CLIENT)

    public void updateProgressBar(int par1, int par2)

    {

        if (par1 == 0)

        {

            this.invFurnace.furnaceCookTime = par2;

        }

    }

 

    public boolean canInteractWith(EntityPlayer par1EntityPlayer)

    {

        return this.invFurnace.isUseableByPlayer(par1EntityPlayer);

    }

   

    public void onContainerClosed(EntityPlayer player)

    {

        super.onContainerClosed(player);

 

        if (!player.worldObj.isRemote)

        {

            for (int i = 0; i < 3; ++i)

            {

                ItemStack itemstack = this.invFurnace.getStackInSlotOnClosing(i);

 

                if (itemstack != null)

                {

                    player.dropPlayerItem(itemstack);

                }

            }

        }

    }

 

    /**

    * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.

    */

    public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)

    {

        ItemStack itemstack = null;

        Slot slot = (Slot)this.inventorySlots.get(par2);

 

        if (slot != null && slot.getHasStack())

        {

            ItemStack itemstack1 = slot.getStack();

            itemstack = itemstack1.copy();

 

            if (par2 == 2)

            {

                if (!this.mergeItemStack(itemstack1, 3, 39, true))

                {

                    return null;

                }

 

                slot.onSlotChange(itemstack1, itemstack);

            }

            else if (par2 != 1 && par2 != 0)

            {

                if (FurnaceRecipes.smelting().getSmeltingResult(itemstack1) != null)

                {

                    if (!this.mergeItemStack(itemstack1, 0, 1, false))

                    {

                        return null;

                    }

                }

                else if (TileEntityFurnace.isItemFuel(itemstack1))

                {

                    if (!this.mergeItemStack(itemstack1, 1, 2, false))

                    {

                        return null;

                    }

                }

                else if (par2 >= 3 && par2 < 30)

                {

                    if (!this.mergeItemStack(itemstack1, 30, 39, false))

                    {

                        return null;

                    }

                }

                else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))

                {

                    return null;

                }

            }

            else if (!this.mergeItemStack(itemstack1, 3, 39, false))

            {

                return null;

            }

 

            if (itemstack1.stackSize == 0)

            {

                slot.putStack((ItemStack)null);

            }

            else

            {

                slot.onSlotChanged();

            }

 

            if (itemstack1.stackSize == itemstack.stackSize)

            {

                return null;

            }

 

            slot.onPickupFromSlot(par1EntityPlayer, itemstack1);

        }

 

        return itemstack;

    }

}

 

 

 

Furnace Gui

 

 

package mod.xtronius.rc_mod.gui;

 

import mod.xtronius.rc_mod.container.Furnace1Container;

import mod.xtronius.rc_mod.inventory.InvFurnace1;

import mod.xtronius.rc_mod.lib.Reference;

import net.minecraft.client.gui.inventory.GuiContainer;

import net.minecraft.client.resources.I18n;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.ContainerWorkbench;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.util.ResourceLocation;

import net.minecraft.world.World;

 

import org.lwjgl.opengl.GL11;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

@SideOnly(Side.CLIENT)

public class GuiFurnace1 extends GuiContainer

{

    private static final ResourceLocation furnaceGuiTextures = new ResourceLocation(Reference.MOD_Gui, "textures/gui/container/GuiFurnace1.png");

    private InvFurnace1 invFurnace;

 

    public GuiFurnace1(InventoryPlayer playerInv, InvFurnace1 inv)

    {

    super(new Furnace1Container(playerInv, inv));

        this.invFurnace = inv;

        this.xSize = 230;

        this.ySize = 219;

    }

 

    /**

    * Draw the foreground layer for the GuiContainer (everything in front of the items)

    */

    protected void drawGuiContainerForegroundLayer(int par1, int par2)

    {

        String s = invFurnace.isInvNameLocalized() ? invFurnace.getInvName() : I18n.getString(invFurnace.getInvName());

        this.fontRenderer.drawString(s, ((this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2) + 1), 6, 8355711);

        this.fontRenderer.drawString(I18n.getString("container.inventory"), 8, this.ySize - 96, 8355711);

    }

 

    /**

    * Draw the background layer for the GuiContainer (everything behind the items)

    */

    protected void drawGuiContainerBackgroundLayer(float x, int y, int z)

    {

        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

        this.mc.getTextureManager().bindTexture(furnaceGuiTextures);

        int k = (this.width - this.xSize) / 2;

        int l = (this.height - this.ySize) / 2;

        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);

       

        int i1;

 

        i1 = this.invFurnace.getCookProgressScaled(22);

       

        //Progress Bar

        this.drawTexturedModalRect(k + 119, l + 111, 142, 221, i1 + 1, 30);

        itemRenderer.renderItemAndEffectIntoGUI(this.fontRenderer, this.mc.getTextureManager(), new ItemStack(this.invFurnace.getItemToBeSmelted()), k + 42, l + 109);

    }

}

 

 

Don't be afraid to ask question when modding, there are no stupid question! Unless you don't know java then all your questions are stupid!

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    • Minecraft 1.21.4 requires a new model definition file for each item, which you don't have. These can be created through Data Generation, specifically the ModelProvider, BlockModelGenerators and ItemModelGenerators classes.
    • Hi,  I'm using Forge 47.3.0 for Minecraft 1.20.1 I apologise if this is obvious I am very new to modding for Minecraft. I sucessfully made a mod that launched without errors or crashes (without it doing anything) but in order to add the features I need, I need to add "Custom Portal API [Forge]" as a dependency. However no matter the way I've tried to acheive this, it crashes. I am pretty sure it's not the way I'm putting it in the repositories, the dependencies or the way I'm refrencing it, as I've a hundred diffrent combinations and multiple Maven methods. And on all those diffrent variations I still get this crash: pastebin.com/UhumzZCZ Any tips would be invaluable as I've been loosing my mind over this!
    • Hi, i'm really having problems trying to set the texture to my custom item. I thought i'm doing everything correctly, but all i see is the missing texture block for my item. I am trying this for over a week now and getting really frustrated. The only time i could make the texture work, was when i used an older Forge version (52.0.1) for Minecraft (1.21.4). Was there a fundamental change for textures and models somewhere between versions that i'm missing? I started with Forge 54.1.0 and had this problem, so in my frustration i tried many things: Upgrading to Forge 54.1.1, created multiple new projects, workspaces, redownloaded everything and setting things up multiple times, as it was suggested in an older thread. Therea are no errors in the console logs, but maybe i'm blind, so i pasted the console logs to pastebin anyway: https://pastebin.com/zAM8RiUN The only time i see an error is when i change the models JSON file to an incorrect JSON which makes sense and that suggests to me it is actually reading the JSON file.   I set the github repository to public, i would be so thankful if anyone could take a look and tell me what i did wrong: https://github.com/xLorkin/teleport_pug_forge   As a note: i'm pretty new to modding, this is my first mod ever. But i'm used to programming. I had some up and downs, but through reading the documentation, using google and experimenting, i could solve all other problems. I only started modding for Minecraft because my son is such a big fan and wanted this mod.
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    • Hello fellow Minecrafters! I recently returned to Minecraft and realized I needed a wiki that displays basic information easily and had great user navigation. That’s why I decided to build: MinecraftSearch — a site by a Minecraft fan, for Minecraft fans. Key Features So Far Straight-to-the-Point Info: No extra fluff; just the essentials on items, mobs, recipes, loot and more. Clean & Intuitive Layout: Easy navigation so you spend less time scrolling and more time playing. Optimized Search: Search for anything—items, mobs, blocks—and get results instantly. What I’m Thinking of Adding More data/information: Catch chances for fishing rod, traveling villager trades, biomes info and a lot more. The website is still under development and need a lot more data added. Community Contributions: Potential for user-uploaded tips for items/mobs/blocks in the future. Feature Requests Welcome: Your ideas could shape how the wiki evolves! You can see my roadmap at the About page https://minecraftsearch.com/about I’d love for you to check out MinecraftSearch and see if it helps you find the info you need faster. Feedback is crucial—I want to develop this further based on what the community needs most, so please let me know what you think. Thanks, and happy crafting!
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