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Posted

I've tried to figure out this error for many hours now. no idea what's wrong.

 

Main file

package com.eastonium.moDrinks;

@Mod(modid = MoDrinks.MODID, name = "MoDrinks", version = "V2.0 1.7.2")
public class MoDrinks 
{	
public static final String MODID = "eastonium_modrinks";

public static Block AluminumBlock;
@EventHandler
public void load(FMLInitializationEvent event)
{
AluminumBlock = new BlockGeneral().setStepSound(Block.soundTypeMetal).setHardness(1F).setResistance(10.0F).setBlockName("AluminumBlock");		  
	GameRegistry.registerBlock(AluminumBlock, "Eastonium_AluminumBlock");
}

 

package com.eastonium.moDrinks;

public class BlockGeneral extends Block
{
    public BlockGeneral()
    {
        super(Material.rock);
        setBlockTextureName(MoDrinks.MODID + ":" + this.getUnlocalizedName().substring(5));
    }
}

(I removed all imports to save space, I know i have them right)

 

In my folder structure is as follows

mcp

  src

      main

        java --- com --- eastonium --- moDrinks --- *All java files here*

        resources --- assets --- eastonium_modrinks --- textures

            blocks --- *AluminumBlock.png here*

 

I really have no idea what to do. it seems i've tried everything.

 

Block initializations / registrations (as well as items) go into the preInit (FMLPreInitializationEvent)

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Just change

public void load(FMLInitializationEvent event)

to

public void load(FMLPreInitializationEvent event)

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