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Forge Modder
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Everything posted by SanAndreaP

  1. Can you do something against these bots? It's the second day I've seen bots clutter the forums this week. AFAIK on the old forum software we had these Minecraft-related questions you had to answer before you're newly registering to the forums. Right now we just have the "I'm not a robot" captcha, which I believe isn't very effective.
  2. I've updated the tutorial to accommodate for 1.10/1.11 and also fix formatting that broke due to the new forum software migration.
  3. Here are some answers that might solve your problem: http://stackoverflow.com/questions/16373906/address-family-not-supported-by-protocol-family-socketexception-on-a-specific
  4. Did you agree to the EULA? (open eula.txt in your server and set "eula=false" to "eula=true")
  5. -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1024M -Xmx256M Yeah, something is adding an additional Xmx, allocating just 256MB RAM max. My suggestions: 1. Check your VM flags in your profile settings again 2. If there's no additional Xmx, check if you have the _JAVA_OPTIONS environment variable and delete it if you do: 3. If you use a custom launcher, it might add another Xmx option itself. In that case, either the launcher has a memory setting or you need to use a different launcher (preferably the vanilla one)
  6. event.getState().getBlock() == Blocks.whatevs
  7. 1. According to your PC/Notebook specs, I highly doubt you're able to run 1.11. Modded Minecraft needs at least 1GB of memory for the start. 2. Your graphics card / GPU is trash, it barely supports OpenGL: Also, the GPU can't handle a big enough texture sheet (probably because it being a mobile GPU and using only shared memory, and not having enough of it), thus it's crashing. Sadly the only two suggestions I can give you is: 1. try to update your graphics card driver, It may work, bit I highly doubt it. 2. get a new PC/Notebook.
  8. Thank you, and I'll get to removing this but how did you know, I looked through the logs i posted and there's nothing about chtbrkg.dll , I just wanted to know for future reference. Thanks!! EDIT: I just searched it on my pc and found it. How did you know.. In your minecraft console, java crashed with this: # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000007fef89642ec, pid=4668, tid=4244 # # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18) # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [chtbrkg.dll+0x242ec] That's all it took.
  9. Wrong forum. Also I'm sorry, but 1.7.10 isn't supported here anymore.
  10. You should use InitGuiEvent.Post instead of InitGuiEvent.Pre, because the button list is cleared after the Pre event.
  11. Well, then it has nothing to do with Forge. You need to go tell the traincraft author your problem.
  12. uhh... the crash involves chtbrkg.dll and a quick google search tells me it is a trojan virus, so... you'd need to take care of that with an antivirus program.
  13. You need to give Minecraft more memory in the profile/launcher settings.
  14. You need to override getSubBlocks in your block class and add those block states as ItemStacks to the List parameter yourself: (Pseudocode) getSubBlocks(itemIn, tab, list) { list.add(new ItemStack(myBlock, 1, metadata)); }
  15. Use instanceof and casting: if item instanceof SimpleBoneDagger then mana += ((SimpleBoneDagger) item).buffVal PS: I suggest you use the official code conventions: http://www.oracle.com/technetwork/java/codeconventions-135099.html esp. on your class names (SimpleBoneDagger instead of simpleBoneDagger)
  16. But the breakpoint not next to the method name, but next to the first line of code after the method. Method breakpoints are extremely sluggish.
  17. You won't see the 2nd Xmx in the screenshot because it gets cut off by the text box. Resize the settings window and you should be able to see that unnecessary argument.
  18. I'd say it is... https://github.com/SanAndreasP/EnderStuffPlus/blob/master/java/de/sanandrew/mods/enderstuffp/entity/living/EntityEnderMiss.java#L591-L592
  19. First of all, Forge is not out yet for 1.8.8. So you'll have to wait until Forge itself updates. Second of all, I believe Forge doesn't need to update Realms for itself anymore, since it doesn't have its own jar file now, it just injects itself during runtime into the original.
  20. use the .exe installer (Installer-win)
  21. http://jabelarminecraft.blogspot.de/p/minecraft-forge-172-event-handling.html
  22. You basically want to reimplement riding entities, yes? Any specifics on why you don't just let your entity ride another?
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