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Posted

For my fuel handler i need to compare 2 items. Comparing vanilla items works fine, but as soon as i try to compare custom items i get 0 energy returned. Tried to use equal as well, same result.

 

 

 

public static int getFuelValue(ItemStack itemstack) {

int fuelValue=0;

 

if (itemstack.getItem().equals(DimensionShift.itemEnderDust)) fuelValue=1000;

if (itemstack.getItem()==DimensionShift.itemEnderCrystal) fuelValue=1500;

 

 

if (itemstack.getItem()==Items.ender_eye) fuelValue=800;

if (itemstack.getItem()==Items.ender_pearl) fuelValue=600;

if (itemstack.getItem()==Items.nether_star) fuelValue=5000;

 

if (itemstack==new ItemStack(Blocks.dragon_egg)) fuelValue=5500;

 

 

return fuelValue;

}

 

 

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  • Author

Can we see your DimensionShift class?

 

 

 

package net.dimensionshift.mod;

 

import net.dimensionshift.mod.gui.GuiHandler;

import net.dimensionshift.mod.item.ItemBasic;

import net.dimensionshift.mod.particle.EntityTeleportFX;

import net.dimensionshift.mod.proxies.DimensionShiftClientProxy;

import net.dimensionshift.mod.proxies.DimensionShiftCommonProxy;

import net.dimensionshift.mod.tileentity.TileEntitySimpleController;

import net.dimensionshift.mod.world.biome.BiomeGenWasteland;

import net.dimensionshift.mod.world.biome.BiomeGenWastelandHilly;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.particle.EntityFX;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.world.biome.BiomeGenBase;

import net.minecraftforge.common.DimensionManager;

import net.minecraftforge.common.MinecraftForge;

import net.minecraftforge.common.config.Configuration;

import cpw.mods.fml.common.FMLCommonHandler;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.network.NetworkRegistry;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

@Mod(modid = DimensionShift.MODID, name= "DimensionShift", version = DimensionShift.VERSION)

 

 

public class DimensionShift {

 

public static final String MODID = "dimensionshift"; //setting MODID

public static final String VERSION = "Beta v0.100"; //setting MODID

@Instance(MODID)

public static DimensionShift instance;

 

 

public static int dimensionId=9;

 

 

 

//Proxies

@SidedProxy(clientSide="net.dimensionshift.mod.proxies.DimensionShiftClientProxy", serverSide="net.dimensionshift.mod.proxies.DimensionShiftCommonProxy")

public static DimensionShiftCommonProxy proxy;

 

 

 

 

public static CreativeTabs tabDimensionshift = new CreativeTabs("tabDimensionshift") {

@SideOnly(Side.CLIENT)

public ItemStack getIconItemStack() {

                return new ItemStack(Items.ender_eye, 1, 0);

}

 

@Override

public Item getTabIconItem() {

// TODO Auto-generated method stub

return null;

}

 

};

 

 

 

 

 

 

//defining Blocks

 

public static Block blockDummy;

 

public static Block blockEnderDirt;

 

public static Block blockEnderGrass;

   

public static Block blockMachineBlock;

 

   

public static Block blockSimpleControllerIdle; 

public static Block blockSimpleControllerActive;

 

   

public static Block blockSunBlockIdle; 

public static Block blockSunBlockActive;

 

    //defining Items

    public static Item itemEnderDust;

 

 

    public static Item itemEnderCrystal;

 

 

    public static Item itemEnderLense;

 

   

    //Biomes

    public static BiomeGenBase biomeWasteland;

    public static BiomeGenBase biomeWastelandHilly;

   

   

    //GUI

public static final int guiIdSimpleController = 0;

   

 

 

    /*

    * CONFIG FILE:

    *

    */

 

   

@EventHandler

    public void preInit(FMLPreInitializationEvent event) {

 

            Configuration config = new Configuration(event.getSuggestedConfigurationFile());

           

            // loading the configuration from its file

            config.load();

 

           

           

 

 

           

            // saving the configuration to its file

            config.save();

           

           

           

            //BLOCKS

 

 

    blockEnderDirt = new net.dimensionshift.mod.block.BasicBlock(Material.ground, "blockEnderDirt").setStepSound(Block.soundTypeStone).setResistance(10F);

    GameRegistry.registerBlock(blockEnderDirt, "blockEnderDirt");

   

    blockDummy = new net.dimensionshift.mod.block.BlockDummy(Material.ground, "blockDummy").setStepSound(Block.soundTypeStone).setResistance(10F);

    GameRegistry.registerBlock(blockDummy, "blockDummy");

   

    blockMachineBlock = new net.dimensionshift.mod.block.BasicBlock(Material.rock, "blockMachineBlock").setStepSound(Block.soundTypeMetal).setResistance(80F).setHardness(3F);

    GameRegistry.registerBlock(blockMachineBlock, "blockMachineBlock");

   

    blockEnderGrass = new net.dimensionshift.mod.block.BlockEnderGrass(Material.ground, "blockEnderGrass").setStepSound(Block.soundTypeGrass);

 

    blockSimpleControllerIdle = new net.dimensionshift.mod.block.BlockSimpleController(false).setHardness(3.5F).setStepSound(Block.soundTypeMetal).setCreativeTab(DimensionShift.tabDimensionshift).setBlockName("blockSimpleController");

    blockSimpleControllerActive = new net.dimensionshift.mod.block.BlockSimpleController(true).setHardness(3.5F).setStepSound(Block.soundTypeMetal).setLightLevel(0.7F).setBlockName("blockSimpleControllerActive");

    GameRegistry.registerBlock(blockSimpleControllerIdle, "blockSimpleController");

    GameRegistry.registerBlock(blockSimpleControllerActive, "blockSimpleControllerActive");

   

    GameRegistry.registerTileEntity(TileEntitySimpleController.class, "tileEntitySimpleController");

   

   

   

    blockSunBlockIdle = new net.dimensionshift.mod.block.BlockSunBlock(false).setHardness(3.5F).setStepSound(Block.soundTypeMetal).setCreativeTab(DimensionShift.tabDimensionshift).setBlockName("blockSunBlock");

    blockSunBlockActive = new net.dimensionshift.mod.block.BlockSunBlock(true).setHardness(3.5F).setStepSound(Block.soundTypeMetal).setLightLevel(0.7F).setBlockName("blockSunBlockActive");

    GameRegistry.registerBlock(blockSunBlockIdle, "blockSunBlock");

    GameRegistry.registerBlock(blockSunBlockActive, "blockSunBlockActive");

   

 

   

    //ITEMS

   

   

    final Item itemEnderDust = new ItemBasic(64, 1, "itemEnderDust");

    final Item itemEnderLense = new ItemBasic(16, 1, "itemEnderLense");

    final Item itemEnderCrystal = new ItemBasic(64, 1, "itemEnderCrystal");

   

   

    GameRegistry.registerItem(itemEnderDust, "itemEnderDust");

    GameRegistry.registerItem(itemEnderLense, "itemEnderLense");

    GameRegistry.registerItem(itemEnderCrystal, "itemEnderCrystal");

   

   

    NetworkRegistry.INSTANCE.registerGuiHandler(this, new GuiHandler());

 

 

   

   

    //BIOMES

   

   

    biomeWasteland=new BiomeGenWasteland(140);

    biomeWastelandHilly=new BiomeGenWastelandHilly(141);

   

    //DIMENSIONS

   

   

    DimensionManager.registerProviderType(DimensionShift.dimensionId, net.dimensionshift.mod.world.dimensions.WorldProviderDS.class, false);

    DimensionManager.registerDimension(DimensionShift.dimensionId, DimensionShift.dimensionId);

 

   

   

   

   

   

   

    GameRegistry.addShapelessRecipe(new ItemStack(itemEnderDust), new ItemStack(Items.redstone, 2), new ItemStack(Items.ender_pearl,2)); //EnderDust

    GameRegistry.addSmelting(itemEnderDust, new ItemStack(itemEnderCrystal, 1), 0.1f); //EnderCrystal

    GameRegistry.addRecipe(new ItemStack(itemEnderLense), " x ", "x x", //ender Lense

            'x', new ItemStack(itemEnderCrystal));

   

    GameRegistry.addRecipe(new ItemStack(blockMachineBlock), "xxx", "xyx", "xzx", //machine block

            'x', new ItemStack(Items.iron_ingot),

            'y', new ItemStack(itemEnderDust),

            'z', new ItemStack(Items.redstone));

   

    GameRegistry.addRecipe(new ItemStack(blockSimpleControllerIdle), "xzx", "xcx", "xyx", //Simpe controller block block

            'x', new ItemStack(blockMachineBlock),

            'y', new ItemStack(itemEnderDust),

            'z', new ItemStack(Items.redstone),

    'c', new ItemStack(itemEnderLense));

   

    GameRegistry.addRecipe(new ItemStack(blockSunBlockIdle), "xzx", "xcx", "yyy", //machine block

            'x', new ItemStack(blockMachineBlock),

            'y', new ItemStack(itemEnderLense),

            'z', new ItemStack(Items.redstone),

    'c', new ItemStack(Blocks.glowstone));

           

   

   

   

   

   

    }

 

   

 

 

 

@EventHandler

public void Init(FMLInitializationEvent e) {

 

 

 

 

 

}

@EventHandler

public void PostInit(FMLInitializationEvent e) {

proxy.initCapes();

 

}

}

 

 

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Hi

 

The items don't match because they're not the same Item.

 

       //defining Items
    public static Item itemEnderDust;
    public static Item itemEnderCrystal;
    public static Item itemEnderLense;

and then in preInit(..)

          final Item itemEnderDust = new ItemBasic(64, 1, "itemEnderDust");
          final Item itemEnderLense = new ItemBasic(16, 1, "itemEnderLense");   
          final Item itemEnderCrystal = new ItemBasic(64, 1, "itemEnderCrystal");

 

-TGG

 if (itemstack==new ItemStack(Blocks.dragon_egg)) fuelValue=5500;

What you are saying here is "if an itemstack that was created earlier IS the item stack I just created now..." ==does not tell you if 2 objects are similar, or even have the exact same properties. It tells you if they ARE the same object.

  • Author

 if (itemstack==new ItemStack(Blocks.dragon_egg)) fuelValue=5500;

What you are saying here is "if an itemstack that was created earlier IS the item stack I just created now..." ==does not tell you if 2 objects are similar, or even have the exact same properties. It tells you if they ARE the same object.

 

Yeah i know that the enderegg doesn't work (just wanted to try it....) but thats not my problem.

 

My problem is that i can't compare my custom items(ender dust, crystal...).

And TGG, what do you mean with:

The items don't match because they're not the same Item.

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  • Author

He meant you created a new variable instead of using the static field.

 

oh, i had a final Item in front of them...

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