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Posted

Okay, I know full well that this is an incredibly nooby and stupid question, but it's just one of those things I've never really properly known how to implement

 

which is the Random.nextInt(int)

 

my code is

 

int i = par1.rand.nextInt(3);

		if(i == 1);
		{
			ItemStack drop1 = new ItemStack(BaseItem.rupee);
			EntityItem item = new EntityItem(par1, (double)x, (double)y, (double)z, drop1);

			par1.spawnEntityInWorld(item);
		}

 

my intention is that "i" generates a random number between 0 and 3 (which, I believe, is what Random.nextInt(int) does)

 

and when that "i" equals 1, the Rupee is spawned

 

my problem is that it's spawning the rupee every time, not 1 in 3

 

can someone quickly just explain exactly how Random.nextInt(int) is meant to be used in this context?

Posted

Ya know those things where the answer is just glaringly obvious but for some reason it just escapes your attention completely, then you see it and you just feel monumentally stupid? Yeah, this was that.

 

Thanks haha

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