Jump to content

[1.7.2] random int [SOLVED]


Jacknoshima

Recommended Posts

Okay, I know full well that this is an incredibly nooby and stupid question, but it's just one of those things I've never really properly known how to implement

 

which is the Random.nextInt(int)

 

my code is

 

int i = par1.rand.nextInt(3);

		if(i == 1);
		{
			ItemStack drop1 = new ItemStack(BaseItem.rupee);
			EntityItem item = new EntityItem(par1, (double)x, (double)y, (double)z, drop1);

			par1.spawnEntityInWorld(item);
		}

 

my intention is that "i" generates a random number between 0 and 3 (which, I believe, is what Random.nextInt(int) does)

 

and when that "i" equals 1, the Rupee is spawned

 

my problem is that it's spawning the rupee every time, not 1 in 3

 

can someone quickly just explain exactly how Random.nextInt(int) is meant to be used in this context?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.