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Posted

Is it possible at all to have gui backgrounds that are bigger than 256x256, i read somewhere it has to be 256x256, or a multiple, that would be scaled down, but i would like to have like 300x300 textures that would be scaled to better fit the screen, like scale down if its too big, scale up to make it look better, easier to see, blah blah blah.

[shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]

Have you actually tested it with textures like 512 or 1024? It looks kinda fine using GL11.glScalef() for me.

I've used all kind of resolutions before.  Not an issue.

Long time Bukkit & Forge Programmer

Happy to try and help

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