Posted April 16, 201411 yr with 1.6.4 and prior with items tooltips you could make them localized with I18N (Example: par3List.add(I18n.getString("triforce.tooltip.strangeEnergy")); and then you'd localize it in the lang file. but now I18N has "setLocale" and it takes a "locale" not a string and i don't know how to use it. could someone please explain the new format? Legend of Zelda Mod[updated September 20th to 3.1.1] Extra Achievements(Minecraft 1.8!)[updated April 3rd to 2.3.0] Fancy Cheeses[updated May 8th to 0.5.0]
April 16, 201411 yr Use StatCollector.translateToLocal("triforce.tooltip.strangeEnergy")).trim(); so it would be par3List.add(StatCollector.translateToLocal("triforce.tooltip.strangeEnergy")).trim(); that's how they translate display names from unlocalised to localised (the name in the lang file) and I've used it in addInformation myself in some of my items
April 17, 201411 yr I18n still has that capability; it's now called "format": I18n.format("container.inventory") For item tooltips, however, I use StatCollector, as mentioned above. http://i.imgur.com/NdrFdld.png[/img]
April 18, 201411 yr Author Thank you both. StatCollector worked just fine. Legend of Zelda Mod[updated September 20th to 3.1.1] Extra Achievements(Minecraft 1.8!)[updated April 3rd to 2.3.0] Fancy Cheeses[updated May 8th to 0.5.0]
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