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[1.7.2] [SOLVED] How to prevent "Moved Wrongly" when using teleporting item


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Posted

I have an item that teleports an entity to another spot when hit with it. It works pretty much like the Enderman's teleporting, but the problem is when the item hits a player, the moved wrongly warning comes up and most of the time prevents my item from working. how can I prevent this?

Posted

I used this to fix the problem:

if (entityHit instanceof EntityPlayerMP)
				{
					EntityPlayerMP entityPlayer = (EntityPlayerMP)entityHit;
					entityPlayer.playerNetServerHandler.setPlayerLocation(entityHit.posX, entityHit.posY, entityHit.posZ, entityHit.rotationYaw, entityHit.rotationPitch);

				}else{
					entityHit.setPosition(entityHit.posX, entityHit.posY, entityHit.posZ);
				}

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