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Posted

 

WARING: This is a swedish noob who wrote this post!  :o

 

Sup!

I'm doing an axe that should give the player an item and the block i digged, when i dig wood.

But the thing is...

I don't know any event or any syntax that gives the player a block AND an item.

 

I've come this far ::)

 

[embed=425,349]package com.kbg.basic;

 

import net.minecraft.block.Block;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.item.Item.ToolMaterial;

import net.minecraft.item.ItemAxe;

import net.minecraft.item.ItemStack;

import net.minecraft.world.World;

 

public class MagicAxe extends ItemAxe {

 

public MagicAxe(ToolMaterial p_i45327_1_) {

super(p_i45327_1_);

}

 

}

[/embed]

 

Thanks in advance!  :)

 

I hope google translate worked good this time!

 

Posted
  On 4/19/2014 at 11:08 AM, diesieben07 said:

Override

onBlockDestroyed

in your Item and drop whatever you want at the player.

Thanks!

But what's the syntax for giving the EntityLivingBase an item?  ;D

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