Posted April 19, 201411 yr WARING: This is a swedish noob who wrote this post! Sup! I'm doing an axe that should give the player an item and the block i digged, when i dig wood. But the thing is... I don't know any event or any syntax that gives the player a block AND an item. I've come this far [embed=425,349]package com.kbg.basic; import net.minecraft.block.Block; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemAxe; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class MagicAxe extends ItemAxe { public MagicAxe(ToolMaterial p_i45327_1_) { super(p_i45327_1_); } } [/embed] Thanks in advance! I hope google translate worked good this time!
April 19, 201411 yr Author Override onBlockDestroyed in your Item and drop whatever you want at the player. Thanks! But what's the syntax for giving the EntityLivingBase an item?
April 20, 201411 yr Author player.inventory.addItemStackToInventory. EntityLivingBase doesnt have that syntax :'(
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.