Posted April 19, 201411 yr I'm trying to create a block renders as a techne model but this is what i get ^^^ I have no idea why this happens. Here is my src code: Main Mod @Mod(modid = FactoryCraft.MODID, name = FactoryCraft.NAME, version = FactoryCraft.VERSION) public class FactoryCraft { @SidedProxy(clientSide = "me.FactoryCraft.FactoryCraft.ClientProxy", serverSide = "me.FactoryCraft.FactoryCraft.CommonProxy") public static CommonProxy proxy; public static final String MODID = "FactoryCraft"; public static final String VERSION = "0.0.1a"; public static final String NAME = "Factory Craft"; public static Block woodMachineFrame = new WoodMachineFrame(1234, Material.wood).setBlockName("WoodMachineFrame").setBlockTextureName(FactoryCraft.MODID + ":planks"); @Instance(FactoryCraft.MODID) public static FactoryCraft instance; @EventHandler public void preInit(FMLPreInitializationEvent event) { GameRegistry.registerBlock(woodMachineFrame, "WoodMachineFrame"); Items.init(); Entities.init(); } ClientProxy public class ClientProxy extends CommonProxy { @Override public void initRenderes() { RenderingRegistry.registerEntityRenderingHandler(EntityChimney.class, new RenderChimney()); } } The Entity public class EntityChimney extends Entity { public EntityChimney(World world) { super(world); } public EntityChimney(World world, double x, double y, double z) { super(world); posX = x; posY = y; posZ = z; } @Override protected void entityInit() { } @Override protected void readEntityFromNBT(NBTTagCompound var1) { } @Override protected void writeEntityToNBT(NBTTagCompound var1) { } } The Model (The names are in danish... But it's made in techne) public class ModelChimney extends ModelBase { //fields ModelRenderer fladeF; ModelRenderer fladeR; ModelRenderer fladeL; ModelRenderer fladeB; ModelRenderer streg1; ModelRenderer streg2; ModelRenderer streg3; ModelRenderer streg4; ModelRenderer streg5; ModelRenderer streg6; ModelRenderer streg7; ModelRenderer streg8; ModelRenderer Shape9; ModelRenderer streg10; ModelRenderer streg11; ModelRenderer streg12; public ModelChimney() { textureWidth = 64; textureHeight = 32; fladeF = new ModelRenderer(this, 0, 0); fladeF.addBox(0F, 0F, 0F, 6, 16, 1); fladeF.setRotationPoint(-3F, 8F, -7F); fladeF.setTextureSize(64, 32); fladeF.mirror = true; setRotation(fladeF, 0F, 0F, 0F); fladeR = new ModelRenderer(this, 0, 0); fladeR.addBox(0F, 0F, 0F, 1, 16, 6); fladeR.setRotationPoint(-7F, 8F, -3F); fladeR.setTextureSize(64, 32); fladeR.mirror = true; setRotation(fladeR, 0F, 0F, 0F); fladeL = new ModelRenderer(this, 0, 0); fladeL.addBox(0F, 0F, 0F, 1, 16, 6); fladeL.setRotationPoint(6F, 8F, -3F); fladeL.setTextureSize(64, 32); fladeL.mirror = true; setRotation(fladeL, 0F, 0F, 0F); fladeB = new ModelRenderer(this, 0, 0); fladeB.addBox(0F, 0F, 0F, 6, 16, 1); fladeB.setRotationPoint(-3F, 8F, 6F); fladeB.setTextureSize(64, 32); fladeB.mirror = true; setRotation(fladeB, 0F, 0F, 0F); streg1 = new ModelRenderer(this, 0, 0); streg1.addBox(0F, 0F, 0F, 1, 16, 1); streg1.setRotationPoint(-6F, 8F, 3F); streg1.setTextureSize(64, 32); streg1.mirror = true; setRotation(streg1, 0F, 0F, 0F); streg2 = new ModelRenderer(this, 0, 0); streg2.addBox(0F, 0F, 0F, 1, 16, 1); streg2.setRotationPoint(-6F, 8F, -4F); streg2.setTextureSize(64, 32); streg2.mirror = true; setRotation(streg2, 0F, 0F, 0F); streg3 = new ModelRenderer(this, 0, 0); streg3.addBox(0F, 0F, 0F, 1, 16, 1); streg3.setRotationPoint(4F, 8F, -5F); streg3.setTextureSize(64, 32); streg3.mirror = true; setRotation(streg3, 0F, 0F, 0F); streg4 = new ModelRenderer(this, 0, 0); streg4.addBox(0F, 0F, 0F, 1, 16, 1); streg4.setRotationPoint(5F, 8F, -4F); streg4.setTextureSize(64, 32); streg4.mirror = true; setRotation(streg4, 0F, 0F, 0F); streg5 = new ModelRenderer(this, 0, 0); streg5.addBox(0F, 0F, 0F, 1, 16, 1); streg5.setRotationPoint(5F, 8F, 3F); streg5.setTextureSize(64, 32); streg5.mirror = true; setRotation(streg5, 0F, 0F, 0F); streg6 = new ModelRenderer(this, 0, 0); streg6.addBox(0F, 0F, 0F, 1, 16, 1); streg6.setRotationPoint(-5F, 8F, 4F); streg6.setTextureSize(64, 32); streg6.mirror = true; setRotation(streg6, 0F, 0F, 0F); streg7 = new ModelRenderer(this, 0, 0); streg7.addBox(0F, 0F, 0F, 1, 16, 1); streg7.setRotationPoint(3F, 8F, 5F); streg7.setTextureSize(64, 32); streg7.mirror = true; setRotation(streg7, 0F, 0F, 0F); streg8 = new ModelRenderer(this, 0, 0); streg8.addBox(0F, 0F, 0F, 1, 16, 1); streg8.setRotationPoint(-4F, 8F, 5F); streg8.setTextureSize(64, 32); streg8.mirror = true; setRotation(streg8, 0F, 0F, 0F); Shape9 = new ModelRenderer(this, 0, 0); Shape9.addBox(0F, 0F, 0F, 1, 16, 1); Shape9.setRotationPoint(4F, 8F, 4F); Shape9.setTextureSize(64, 32); Shape9.mirror = true; setRotation(Shape9, 0F, 0F, 0F); streg10 = new ModelRenderer(this, 0, 0); streg10.addBox(0F, 0F, 0F, 1, 16, 1); streg10.setRotationPoint(-5F, 8F, -5F); streg10.setTextureSize(64, 32); streg10.mirror = true; setRotation(streg10, 0F, 0F, 0F); streg11 = new ModelRenderer(this, 0, 0); streg11.addBox(0F, 0F, 0F, 1, 16, 1); streg11.setRotationPoint(3F, 8F, -6F); streg11.setTextureSize(64, 32); streg11.mirror = true; setRotation(streg11, 0F, 0F, 0F); streg12 = new ModelRenderer(this, 0, 0); streg12.addBox(0F, 0F, 0F, 1, 16, 1); streg12.setRotationPoint(-4F, 8F, -6F); streg12.setTextureSize(64, 32); streg12.mirror = true; setRotation(streg12, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); fladeF.render(f5); fladeR.render(f5); fladeL.render(f5); fladeB.render(f5); streg1.render(f5); streg2.render(f5); streg3.render(f5); streg4.render(f5); streg5.render(f5); streg6.render(f5); streg7.render(f5); streg8.render(f5); Shape9.render(f5); streg10.render(f5); streg11.render(f5); streg12.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) { //super.setRotationAngles(f, f1, f2, f3, f4, f5); } } Render public class RenderChimney extends Render { private ModelChimney model; private static final ResourceLocation texture = new ResourceLocation(FactoryCraft.MODID, ":Chimney.png"); public RenderChimney() { model = new ModelChimney(); shadowSize = 0.5F; } @Override public void doRender(Entity entity, double x, double y, double z, float yaw, float partialTickTime) { GL11.glPushMatrix(); GL11.glTranslatef((float) x, (float) y, (float) z); GL11.glScalef(-1F, -1F, -1F); bindEntityTexture(entity); model.render(entity, 0F, 0F, 0F, 0F, 0F, 0.0625F); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity var1) { return texture; } } Author of the unreleased mod Factory Craft I'm usually known as MnomisC IGN MnomisC
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