Posted April 20, 201411 yr I have made a block in a entity file so I could render it as a technne model but it keeps moving half a block up and I don't want it to move at all. Entity code public class EntityChimney extends Entity { public EntityChimney(World world) { super(world); } public EntityChimney(World world, double x, double y, double z) { super(world); posX = x; posY = y; posZ = z; } @Override protected void entityInit() { } @Override protected void readEntityFromNBT(NBTTagCompound var1) { } @Override protected void writeEntityToNBT(NBTTagCompound var1) { } public void onUpdate() { } public boolean isAIEnabled() { return false; } } Author of the unreleased mod Factory Craft I'm usually known as MnomisC IGN MnomisC
April 20, 201411 yr You have to override the following method in your entity class and set the noclip flag to true to make an entity noclip through blocks: @Override public void setPositionAndRotation2(double x, double y, double z, float a, float b, int par1) { this.setPosition(x, y, z); this.setRotation(a, b); } PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
April 20, 201411 yr Author Thx Author of the unreleased mod Factory Craft I'm usually known as MnomisC IGN MnomisC
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