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Posted

Hi, I make a biome but is generating flowers etc, but I dont want this, I want to reset BiomeDecorator!

I tried remove mushroomBrownGen and mushroomRedGen but isnt working.

Take a look:

package com.darknessmod.world;

import java.util.Random;

import com.darknessmod.blocks.DBlocks;

import net.minecraft.world.biome.BiomeDecorator;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenFlowers;
import net.minecraft.world.gen.feature.WorldGenTrees;

public class BiomeGenDarkness extends BiomeGenBase{

protected WorldGenDarkTrees worldGeneratorDarkTrees;
public BiomeDecorator theBiomeDecorator;

public BiomeGenDarkness(int par1) {
	super(par1);
	this.theBiomeDecorator = this.createBiomeDecorator();
	this.theBiomeDecorator.treesPerChunk = 10;
	this.theBiomeDecorator.mushroomBrownGen = new WorldGenFlowers(null);
	this.theBiomeDecorator.mushroomRedGen = new WorldGenFlowers(null);
	this.worldGeneratorDarkTrees = new WorldGenDarkTrees(false, 5);
	this.spawnableMonsterList.clear();
        this.spawnableCreatureList.clear();
        this.spawnableCaveCreatureList.clear();
        this.spawnableWaterCreatureList.clear();
        this.topBlock = DBlocks.DarkGrass;
        this.fillerBlock = DBlocks.DarkDirt;
        this.setBiomeName("Darkness");
        this.waterColorMultiplier = 0x000000;
}

    public WorldGenDarkTrees func_150567_a(Random random)
    {
        return (WorldGenDarkTrees)worldGeneratorDarkTrees;
    }
    

}

I tried remove with:

	this.theBiomeDecorator.mushroomBrownGen = new WorldGenFlowers(null);
	this.theBiomeDecorator.mushroomRedGen = new WorldGenFlowers(null);

and:

	this.theBiomeDecorator.mushroomBrownGen = null;
	this.theBiomeDecorator.mushroomRedGen = null;

But keeps generating...

=S

Sorry about my english

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