Posted April 23, 201411 yr Hi, I make a biome but is generating flowers etc, but I dont want this, I want to reset BiomeDecorator! I tried remove mushroomBrownGen and mushroomRedGen but isnt working. Take a look: package com.darknessmod.world; import java.util.Random; import com.darknessmod.blocks.DBlocks; import net.minecraft.world.biome.BiomeDecorator; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenAbstractTree; import net.minecraft.world.gen.feature.WorldGenFlowers; import net.minecraft.world.gen.feature.WorldGenTrees; public class BiomeGenDarkness extends BiomeGenBase{ protected WorldGenDarkTrees worldGeneratorDarkTrees; public BiomeDecorator theBiomeDecorator; public BiomeGenDarkness(int par1) { super(par1); this.theBiomeDecorator = this.createBiomeDecorator(); this.theBiomeDecorator.treesPerChunk = 10; this.theBiomeDecorator.mushroomBrownGen = new WorldGenFlowers(null); this.theBiomeDecorator.mushroomRedGen = new WorldGenFlowers(null); this.worldGeneratorDarkTrees = new WorldGenDarkTrees(false, 5); this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.spawnableCaveCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.topBlock = DBlocks.DarkGrass; this.fillerBlock = DBlocks.DarkDirt; this.setBiomeName("Darkness"); this.waterColorMultiplier = 0x000000; } public WorldGenDarkTrees func_150567_a(Random random) { return (WorldGenDarkTrees)worldGeneratorDarkTrees; } } I tried remove with: this.theBiomeDecorator.mushroomBrownGen = new WorldGenFlowers(null); this.theBiomeDecorator.mushroomRedGen = new WorldGenFlowers(null); and: this.theBiomeDecorator.mushroomBrownGen = null; this.theBiomeDecorator.mushroomRedGen = null; But keeps generating... =S Sorry about my english
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