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Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)
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Klu

Minecraft Forge Gradle with Multipart

By Klu, April 24, 2014 in ForgeGradle

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Posted April 24, 2014

Hello I'm new here.

I started a few days ago to development my mods with Minecraft Forge Gradle.

So know i have looked for some libs that i can use and i found Multipart.

But i can't found any Tutorial or something else how to integrate Multipart into my Dev Environment.

So can anybody tell me how i get multipart into the Minecraft Forge Gradle dependencies....

 

PS.: Excuse my English, I know that it is not good. ^^

 

Greetings

Klu

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sequituri    118

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Posted April 26, 2014

Forge Multipart has nothing to do with Gradle. If I recall correctly, that was a ChickenBones mod.

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-S- (if I helped, please click Thank and applaud)


width=471 height=128http://6upnqa.dm2301.livefilestore.com/y2mtf-vG7Tqq1TiiVpIm53KWj7294NDPoHfSHHb4PzZiMAUfRCfK0UY0MwOu7Q3zTBNVTKqWjr2-xgBfFRpQT5p-QivtvknPpoABMNUw9br9WuZcBFkjePhnAbW500gVm-P/sequiturian.png[/img]

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Posted April 26, 2014

Hello sequituri,

i know Multipart is a mod from ChickenBone.

But i want to add a maven or ... Repository to the Forge Gradle project.

If it is possible. I don't want to add everything by myself...

That was my idea.

 

Greetings

Klu

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GotoLink    381

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Posted April 27, 2014

I just looked into ForgeMultipart doc, it explains how to.

https://github.com/Chicken-Bones/ForgeMultipart/blob/master/README.md

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Posted April 27, 2014

I just looked into ForgeMultipart doc, it explains how to.

https://github.com/Chicken-Bones/ForgeMultipart/blob/master/README.md

As far as I can tell, this is outdated for the current method of setting up a Forge development environment. Correct me if I'm wrong, but it states to drop FMP into the /libs directory which used to be in the /mcp directory, which no longer exists. I can't find a suitable replacement either.

 

This is something that I am also interested in since I would like to be able to use the FMP API.

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Posted April 27, 2014

Maybe you could try to add the /libs directory into your project folder, then drop the stuff inside.

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