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Hello everyone,

 

I'm trying to create the Entity class for a sniper rifle bullet. Right now, I'm using a modified version of the EntityBullet class from Flan's mod, just for testing purposes. The bullet hurts other entities correctly, but doesn't render properly (it's invisible).

 

Here's the code:

 

EntitySniperBullet.class

 

 

 

RenderSniperBullet.class

 

 

 

Now, if you change the current if statement (at line 209 in EntitySniperBullet.class) to "if(checkEntity != owner)", the bullet will render properly, but won't hurt other entities properly.

 

Anyone know what's wrong?

 

Thanks for reading!

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