Posted May 3, 201411 yr Hello everyone, I'm trying to create the Entity class for a sniper rifle bullet. Right now, I'm using a modified version of the EntityBullet class from Flan's mod, just for testing purposes. The bullet hurts other entities correctly, but doesn't render properly (it's invisible). Here's the code: EntitySniperBullet.class http://pastebin.com/iLBSCWWa RenderSniperBullet.class http://pastebin.com/tvUqCz5R Now, if you change the current if statement (at line 209 in EntitySniperBullet.class) to "if(checkEntity != owner)", the bullet will render properly, but won't hurt other entities properly. Anyone know what's wrong? Thanks for reading! Potato's have skin. I have skin. Therefore, i am a potato. Follow me on Twitter! http://www.twitter.com/I_Mod_Minecraft
May 4, 201411 yr Author Anyone? Potato's have skin. I have skin. Therefore, i am a potato. Follow me on Twitter! http://www.twitter.com/I_Mod_Minecraft
May 4, 201411 yr Author How DOES it render now? It's invisible at the moment, but if I change the if statement (mentioned in the original post), it will render as the block I specified in the RenderSniperBullet class. Potato's have skin. I have skin. Therefore, i am a potato. Follow me on Twitter! http://www.twitter.com/I_Mod_Minecraft
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