Posted May 3, 201411 yr How would one go about giving a projectile knockback? So that it could send things back a little bit or a lot when they are hit by the projectile.
May 4, 201411 yr Author There's a knockBack method in EntityLivingBase. How would I go about implementing that into a projectile though, that's the question.
May 4, 201411 yr Have you tried looking at the "punch" enchantment on bows? You should really try taking a glimpse of it c: (EntityArrow instance).setKnockbackStrength(float f)
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