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Forge (1.7.2) 10.12.1.1060 Crashing upon world/server load. [SOLVED]


alueex

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Hi, and thank you for your time to visit this post.

 

Recently, I have been encountering a problem that's quite frustrating. When I try to load a world or join a server the game crashes and brings me to an error report. The report is as follows:

---- Minecraft Crash Report ----

// Oops.

 

Time: 5/10/14 6:07 PM

Description: Exception in server tick loop

 

java.lang.NoClassDefFoundError: java/util/Objects

at codechicken.nei.ItemStackMap$StackMetaKey.hashCode(ItemStackMap.java:33)

at java.util.HashMap.put(Unknown Source)

at codechicken.nei.ItemStackMap$DetailMap.put(ItemStackMap.java:84)

at codechicken.nei.ItemStackMap.put(ItemStackMap.java:195)

at codechicken.nei.NEIServerConfig.loadBannedItems(NEIServerConfig.java:184)

at codechicken.nei.NEIServerConfig.load(NEIServerConfig.java:46)

at codechicken.nei.ServerHandler.loadEvent(ServerHandler.java:44)

at cpw.mods.fml.common.eventhandler.ASMEventHandler_34_ServerHandler_loadEvent_Load.invoke(.dynamic)

at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)

at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)

at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:73)

at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)

Caused by: java.lang.ClassNotFoundException: java.util.Objects

at java.net.URLClassLoader$1.run(Unknown Source)

at java.security.AccessController.doPrivileged(Native Method)

at java.net.URLClassLoader.findClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

... 14 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.7.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.6.0_27, Sun Microsystems Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Sun Microsystems Inc.

Memory: 244718248 bytes (233 MB) / 482738176 bytes (460 MB) up to 954466304 bytes (910 MB)

JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.03 FML v7.2.190.1075 Minecraft Forge 10.12.1.1075 7 mods loaded, 7 mods active

mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

FML{7.2.190.1075} [Forge Mod Loader] (forge-1.7.2-10.12.1.1075.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

Forge{10.12.1.1075} [Minecraft Forge] (forge-1.7.2-10.12.1.1075.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

CodeChickenCore{1.0.0} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

NotEnoughItems{1.0.1} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.1-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

flansmod{4.2.3} [Flan's Mod] (Flan's Mod-1.7.2-4.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

inventorytweaks{1.57-116} [inventory Tweaks] (InventoryTweaks-1.57-116.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Player Count: 0 / 8; []

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

 

Again, Minecraft opens fine, it's when I load a world or server. I'd appreciate any help on this, thank you.  ;D

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