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1.7.2 NEED HELP with entities and events


zacharyjaiden

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ok so im making it so that my custom entities (and maybe some vanilla entities) can only spawn when condition is met, i have browsed through the forge events and found the event living spawn event, is that suited for this?

 

i am not quite sure how to properly use this event can anybody help out with this?

 

in sudo ive kinda thought of this way

 

 @SubscribeEvent
    public void LivingSpawnEvent(LivingSpawnEvent event) 
{
  	 EntityPlayer player = (EntityPlayer)event.getPlayer();

  	 if(event.entity == EntityCutstomMob && StorageLevel.getPlayer().GetMasterLevel() < 5)
            { setCanceled{True}
             }  	
   
    } 

 

i know this event or a part of this event is cancelable but im not 100% sure how to properly set canceled so if anyone knows that aswell please let me know, but basically i need to know how to do this in the way that ive displayed but obviously not sudo properly with the correct terms and such

 

thanks in advance +1 karma for any answers (that arent just for sake of getting karma) :)

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Hi

 

the code you posted is close, I reckon it will work if you modify it slightly to use the following event:

 

   /**
     * Fires before mob spawn events.
     * 
     * Result is significant:
     *    DEFAULT: use vanilla spawn rules
     *    ALLOW:   allow the spawn
     *    DENY:    deny the spawn
     *
     */
    @HasResult
    public static class CheckSpawn extends LivingSpawnEvent

 

In your handler you should call event.setResult(your result here);

 

-TGG

 

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LivingSpawnEvent event) 
{
  	 EntityPlayer player = (EntityPlayer)event.getPlayer();
if(event.entity == EntityCutstomMob && StorageLevel.getPlayer().GetMasterLevel() < 5)
}

You can't get a EntityPlayer instance from those event. They are for mobs.

 

Your entity check could be

if(event.entity.getClass().equals(EntityCustomMob.class))

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thank you for your amusing arrogance diesieben but i do know basic java. you dont have to try and belittle everyone on this forum i look at quite a few posts on this forum and a great percentage of them have at least one post from you using that little phrase of yours, i have used instanceof before with items and blocks but didnt know that it would apply to an entity since the way i came about that term implied that it was something used for "things" not entities so i never looked into it too much, obviously i was wrong but i and everyone else on this forum dont need comments like those, it may very well hinder peoples ability to learn and progress their skills as you probably make a lot of people uncomfortable and or embarrassed which im sure youre quite aware of... i dont appreciate it.

 

my attempt in thinking if the entity == entityWHATEVER isnt that far fetched..

 

at least gotoLink can provide help without trying to downgrade others (appreciate your help gotolink +1 karma)

 

and its not like i was asking anyone to code the thing for me i had a general idea of what i was doing from the start

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you do need to get off your high horse, just because somebody doesnt understand java yet to the extent that you do does not mean that they dont know "basic java", i learn the java associated with minecraft modding because im using it to MOD MINECRAFT, i learn what i can from tutorials (which im sure you read tutorials when you were starting out too) also from minecraft source code, i dont know all of the applications of the code ive learnt but i know how to use it pretty widely, what i dont know i come to this forum for help, (which is the very purpose of this forum) not for criticism on my knowledge of the language... your contribution consisted of a single word, which i already knew just didnt think to apply it and you find it necessary to downgrade my knowledge and skills when in comparison to you obviously high opinions and views on your own, i am fairly new to java and minecraft modding hence why i seek out support. again get off your high horse mate come to this forum to help people not throw out negative comments. that one word "instanceof" was all i needed not my code written for me as you seem to think

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Zachary,

 

Most of the time when someone around here encourages you to learn more about Java, we are doing so in an effort to help you, and getting upset about it is not very conducive to learning. As we've discussed before, learning Java is a process, and claiming that you already 'know basic Java', while it certainly contains some truth, is also far enough from reality that believing this is simply going to prevent you from taking the steps necessary to expand your knowledge.

 

I've been coding in Java for almost a year now, and while I have a pretty good grasp of most of the fundamentals, I am still always learning new things, even things that most Java programmers would consider extremely basic (such as the difference between 'instanceof' and 'isAssignableFrom(Class)', which I learned about only a month or two ago).

 

So when you ask a question and someone responds with 'please learn basic Java, what you want is {fill in the blank}', instead of getting upset at that person, take the opportunity to do a search for the Java documentation of whatever they said you needed (e.g. instanceof), and you will not only have shown yourself to be a mature and proactive individual, but you will also have learned valuable information that will make modding much easier, especially if you make it a habit to look things up.

 

On the other hand, if you don't care about learning Java except just enough to make a mod, then you can hardly expect people to take you seriously on a forum such as this.

 

Sorry for the rant, but please understand that help comes in many forms, and the best kind of help is the kind that helps you help yourself. As the saying goes, 'Give a man a fish, you feed him for a day; teach a man to fish, you feed him for a lifetime.'

 

Regards,

coolAlias

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Zachary,

 

Most of the time when someone around here encourages you to learn more about Java, we are doing so in an effort to help you, and getting upset about it is not very conducive to learning. As we've discussed before, learning Java is a process, and claiming that you already 'know basic Java', while it certainly contains some truth, is also far enough from reality that believing this is simply going to prevent you from taking the steps necessary to expand your knowledge.

 

I've been coding in Java for almost a year now, and while I have a pretty good grasp of most of the fundamentals, I am still always learning new things, even things that most Java programmers would consider extremely basic (such as the difference between 'instanceof' and 'isAssignableFrom(Class)', which I learned about only a month or two ago).

 

So when you ask a question and someone responds with 'please learn basic Java, what you want is {fill in the blank}', instead of getting upset at that person, take the opportunity to do a search for the Java documentation of whatever they said you needed (e.g. instanceof), and you will not only have shown yourself to be a mature and proactive individual, but you will also have learned valuable information that will make modding much easier, especially if you make it a habit to look things up.

 

On the other hand, if you don't care about learning Java except just enough to make a mod, then you can hardly expect people to take you seriously on a forum such as this.

 

Sorry for the rant, but please understand that help comes in many forms, and the best kind of help is the kind that helps you help yourself. As the saying goes, 'Give a man a fish, you feed him for a day; teach a man to fish, you feed him for a lifetime.'

 

Regards,

coolAlias

 

Ok, i get what youre saying cool alias and i guess youre right, its just im dedicating hours of my time to read java documentation, minecraft tutorials and browsing the forums, when im getting responses of "Learn basic java" its really annoying me BIG time as i am very new to this and i am like i said dedicating quite a large portion of my time to learning all the fundamentals of java and learning the way minecraft is coded, i feel like those comments shot straight out of nowhere get to me.

 

i owe you a bit of an apology diesie, i shouldnt of gotten angry at you, i do in fact appreciate your help, ive known the basics of java and modding minecraft for quite a while although havent done it for a couple years so i have forgotten quite a few things... i never needed to expand my knowledge of java cause i didnt need to know anything new but ive been trying to venture into new territories in modding and faced a lot of java problems and in doing so, ive spent hours recapping over the java i already knew, and have spent hours reading up on new java information when relevant issue arise, i may ask some dumb questions but like i said im new, i absolutely do not want anybody to write the mod for me but i do appreciate helpful information something like "google switch statements mate that might help" rather than "Learn basic java. use (this word) instead of (thatword)" helps a lot more and would be appreciated 100 times more

 

if im asking a question on here its because i probably dont know what area of java to look up for the class im trying to create :/

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While diesenben's comments are often terse you shouldn't take them as being on a high horse or belittling.  He spends time to correct a lot of us, and being corrected can feel like being criticized but diesenben is usually right on the mark with his comments.

 

Confusion about ==, .equals() and instanceof is a failure to understand basic java.  (I'm also new to Java and have similar failures all the time, for example I'm always trying to compare strings with == which is a no-no).  You can see that GoToLink (another highly respected commenter here) suggested .equals() and diesenben even had improvement over that in understanding the performance impact of instanceof.

 

I would treat diesenben like a tough martial arts instructor.  Just the fact that he is commenting on your thread shows that he cares about you and his comments have a point you should consider carefully.  It's tough love.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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            c2me-opts-scheduling: Concurrent Chunk Management Engine (Optimizations/Scheduling) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-general: Concurrent Chunk Management Engine (Optimizations/General WorldGen) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-vanilla: Concurrent Chunk Management Engine (Optimizations/Vanilla WorldGen) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunk-serializer: Concurrent Chunk Management Engine (Rewrites/Chunk Serializer) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunkio: Concurrent Chunk Management Engine (Rewrites/Chunk IO) 0.2.0+alpha.11.109+1.21             c2me-server-utils: Concurrent Chunk Management Engine (Server Utils) 0.2.0+alpha.11.109+1.21             c2me-threading-chunkio: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             c2me-threading-lighting: Concurrent Chunk Management Engine (Threading/Lighting) 0.2.0+alpha.11.109+1.21             c2me-threading-worldgen: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             com_electronwill_night-config_core: core 3.6.5             com_electronwill_night-config_toml: toml 3.6.5             com_ibm_async_asyncutil: asyncutil 0.1.0             net_objecthunter_exp4j: exp4j 0.4.8             org_threadly_threadly: threadly 7.0         capes: Capes 1.5.4+1.21         cicada: CICADA 0.8.3+1.21-and-above         cloth-config: Cloth Config v15 15.0.128             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 18.0.0.2         dynamic_fps: Dynamic FPS 3.6.3             net_lostluma_battery: battery 1.1.0         ears: Ears 1.4.6         enhancedblockentities: Enhanced Block Entities 0.10.1+1.21         entity_texture_features: Entity Texture Features 6.1.3             org_apache_httpcomponents_httpmime: httpmime 4.5.10         entityculling: EntityCulling 1.6.6         explosiveenhancement: Explosive Enhancement 1.2.3-1.21.0         fabric-api: Fabric API 0.102.0+1.21             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.68+b5597344d1             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.29+5bd9f1bcd1             fabric-block-api-v1: Fabric Block API (v1) 1.0.22+0af3f5a7d1             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.10+6573ed8cd1             fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.52+0af3f5a7d1             fabric-client-tags-api-v1: Fabric Client Tags 1.1.15+6573ed8cd1             fabric-command-api-v1: Fabric Command API (v1) 1.2.49+f71b366fd1             fabric-command-api-v2: Fabric Command API (v2) 2.2.28+6ced4dd9d1             fabric-commands-v0: Fabric Commands (v0) 0.2.66+df3654b3d1             fabric-content-registries-v0: Fabric Content Registries (v0) 8.0.16+b5597344d1             fabric-convention-tags-v1: Fabric Convention Tags 2.0.19+7f945d5bd1             fabric-convention-tags-v2: Fabric Convention Tags (v2) 2.5.0+c5e2b5c6d1             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.29+0af3f5a7d1             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.1.27+6a6dfa19d1             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 20.2.16+16c4ae25d1             fabric-dimensions-v1: Fabric Dimensions API (v1) 4.0.0+6fc22b99d1             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.12+6fc22b99d1             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.7.12+ba9dae06d1             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.53+6ced4dd9d1             fabric-item-api-v1: Fabric Item API (v1) 11.0.0+afdfc921d1             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.1.4+78017270d1             fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.47+0af3f5a7d1             fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.45+df3654b3d1             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.3.12+6c1df360d1             fabric-loot-api-v2: Fabric Loot API (v2) 3.0.14+3f89f5a5d1             fabric-loot-api-v3: Fabric Loot API (v3) 1.0.2+3f89f5a5d1             fabric-message-api-v1: Fabric Message API (v1) 6.0.13+6573ed8cd1             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 2.0.0+fe474d6bd1             fabric-networking-api-v1: Fabric Networking API (v1) 4.2.2+60c3209bd1             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 15.2.0+a551f7a4d1             fabric-particles-v1: Fabric Particles (v1) 4.0.2+6573ed8cd1             fabric-recipe-api-v1: Fabric Recipe API (v1) 5.0.12+65089712d1             fabric-registry-sync-v0: Fabric Registry Sync (v0) 5.1.2+60c3209bd1             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.4.0+c705a49cd1             fabric-renderer-indigo: Fabric Renderer - Indigo 1.7.0+c705a49cd1             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.68+df3654b3d1             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.48+73761d2ed1             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.6+b5597344d1             fabric-rendering-v0: Fabric Rendering (v0) 1.1.71+df3654b3d1             fabric-rendering-v1: Fabric Rendering (v1) 5.0.5+df16efd0d1             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 4.3.0+8dc279b1d1             fabric-resource-loader-v0: Fabric Resource Loader (v0) 1.3.0+56599129d1             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.24+b5597344d1             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.86+b5597344d1             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.23+6573ed8cd1             fabric-transfer-api-v1: Fabric Transfer API (v1) 5.1.16+3dccd343d1             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 6.1.0+176f9036d1         fabric-language-kotlin: Fabric Language Kotlin 1.12.0+kotlin.2.0.10             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.10             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.10             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.1             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.1             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.1         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fallingleaves: Falling Leaves 1.16.2         ferritecore: FerriteCore 7.0.0         forcecloseworldloadingscreen: kennytv's epic force close loading screen mod for Fabric 2.2.2         immediatelyfast: ImmediatelyFast 1.2.20+1.21.1             net_lenni0451_reflect: Reflect 1.3.4         indium: Indium 1.0.34+mc1.21         iris: Iris 1.7.3+mc1.21             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         java: OpenJDK 64-Bit Server VM 21         ksyxis: Ksyxis 1.3.2         lithium: Lithium 0.12.7         minecraft: Minecraft 1.21         modernfix: ModernFix 5.19.1+mc1.21         modmenu: Mod Menu 11.0.1         nvidium: Nvidium 0.2.9-beta         obsidianui: ObsidianUI 0.2.7+mc1.21         placeholder-api: Placeholder API 2.4.1+1.21         plasmovoice: Plasmo Voice 2.0.10             aopalliance_aopalliance: aopalliance 1.0             com_google_inject_guice: guice 5.0.1             javax_inject_javax_inject: javax.inject 1         reeses-sodium-options: Reese's Sodium Options 1.7.3+mc1.21         rrls: Remove Reloading Screen 5.0.7+mc1.21-fabric         ryoamiclights: RyoamicLights 0.2.9+mc1.21         showmeyourskin: Show Me Your Skin! 1.11.3+1.21             cardinal-components-base: Cardinal Components API (base) 6.1.0             cardinal-components-entity: Cardinal Components API (entities) 6.1.0         skinlayers3d: 3d-Skin-Layers 1.6.7         sodium: Sodium 0.5.11+mc1.21         sodium-extra: Sodium Extra 0.5.7+mc1.21             caffeineconfig: CaffeineConfig 1.3.0+1.17         spark: spark 1.10.73             fabric-permissions-api-v0: fabric-permissions-api 0.3.1         symbol-chat: Symbol Chat 1.21-1.2.7         vmp: Very Many Players 0.2.0+beta.7.163+1.21         voicechat: Simple Voice Chat 1.21.1-2.5.22         wakes: Wakes 0.3.0+1.21.1             blue_endless_jankson: jankson 1.2.2             com_github_jdiemke_delaunay-triangulator_delaunaytriangulator: DelaunayTriangulator 1.0.0             satin: Satin 2.0.0         xaerominimap: Xaero's Minimap 24.4.0         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.21-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         zoomify: Zoomify 2.14.0+1.21             com_akuleshov7_ktoml-core-jvm: ktoml-core-jvm 0.5.1     Loaded Shaderpack: (off)     Launched Version: fabric-loader-0.16.5-1.21     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3-snapshot     Backend API: AMD Radeon(TM) Graphics GL version 3.2.0 Core Profile Context 22.20.44.221025, ATI Technologies Inc.     Window size: 854x480     GFLW Platform: win32     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Is Modded: Definitely; Client brand changed to 'fabric'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fast     Render Distance: 9/9 chunks     Resource Packs: vanilla, fabric, betterf3, betterthirdperson, boatiview (incompatible), bobby, c2me, caffeineconfig, capes, cardinal-components-base, cardinal-components-entity, cicada, cloth-config, dynamic_fps, ears, enhancedblockentities, entity_texture_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-language-kotlin, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, forcecloseworldloadingscreen, immediatelyfast, indium, iris, lithium, modernfix (incompatible), modmenu, nvidium, obsidianui, placeholder-api, plasmovoice, reeses-sodium-options, rrls, ryoamiclights, satin, showmeyourskin, skinlayers3d, sodium, sodium-extra, spark (incompatible), symbol-chat, vmp, voicechat, wakes, xaerominimap (incompatible), yet_another_config_lib_v3 (incompatible), zoomify, file/iconsv.1.8 (1).zip (incompatible), file/No Pumpkin Blur 1.20-1.20.1.zip (incompatible), file/Default-Dark-Mode-1.20-2023.6.0.zip (incompatible), file/CalvinsSinisterSculk[1.20.4][v1.0].zip (incompatible)     Current Language: ru_ru     Locale: ru_RU     System encoding: Cp1251     File encoding: UTF-8     CPU: 4x AMD Ryzen 3 4300U with Radeon Graphics 
    • I have no idea - maybe a fabric mod, but just Connector is mentioned
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