Posted May 13, 201411 yr I need to be able to render the Player Shadow. I have a RenderPlayerEvent handler set up like this: @SubscribeEvent public void renderShadow(RenderPlayerEvent.Post event) { if(event.entity.isInvisible()) { System.out.println("Event"); Entity entity = event.entity; entity.setInvisible(false); event.renderer.doRenderShadowAndFire(entity, event.entityPlayer.posX, event.entityPlayer.posY, event.entityPlayer.posZ, event.entityPlayer.rotationYaw, event.partialRenderTick); entity.setInvisible(true); } } I do get "Event" printed to the console, but I can't see my shadow. Help?
May 15, 201411 yr I'm guessing a bit, so you will have to look into this, but I think you have an issue on sides there. Invisible is on server isn't it? The Render will be on client. Do you have your setup such that you have comment events for both sides or seperate ones for client/common? Also assuming you are changing the invisible due to the effect that the stander shadow render won't work if the entity is invisible. I think you will have to write your own shadowrender in order to succeed with this effort. Long time Bukkit & Forge Programmer Happy to try and help
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