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Posted

I hate posting messages like this because I know they annoy me but I really can't figure this one out.

While coding to add a liquid today(Just one that looked like oil) I was having difficulties in getting one to work, I finally got to what I thought was the solution. Then it crashed and I can't figure out why, I can read the errors okay now thanks to my experience but I can't find out where this one leads, or where to fix it. Any help is appreciated!

 

Here is the Whole crash report

https://gist.github.com/anonymous/7dd18baf88c94218929e

 

And if you want to look through my code here it is:

This is the main class

 

https://gist.github.com/anonymous/900a021870557211bd66

 

and this is the block class for the liquid

 

https://gist.github.com/anonymous/f856dcdcc4f3574038b3

 

Posted

You need to add

myFluidInstance#setBlock(myBlockInstance)

after you've initialized your block and fluid.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

So for me it would be like this?

fluidOil.setBlock(blockOil);

And it would go right in place where? I put it below my GameRegistry at the bottom of the PreInit Event and I still get the same error  :-\

I have tried it in a few varied spots and have gotten the same or little difference in result.

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