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Item Damage Bars


muddyfish

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I am damaging my item when crafting and the damage indicator is not updating until it happens again.

 

Is there a method that I can call to force a damage indicator update?

Without your code we cannot see if you are doing anything wrong.

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Setting amount stored:

                    		itemStack.stackTagCompound.setInteger("amount", this.maxStored);

And get damage:

    @Override
    public int getDamage(ItemStack itemStack)
    {
    	if (isValid(itemStack, "amount") && isValid(itemStack, "name")) {
		int stored = itemStack.stackTagCompound.getInteger("amount");
		if (itemStack.stackTagCompound.getString("name").length() != 0) {
          			return (this.maxStored-stored);
         		}
    	       } 
    	return 0;
    }

 

where isValid returns true if item has Nbt and the tag in question exists.

getDamage is called every tick I have the item shown in an itemSlot. (Checked with prints)

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