Jump to content

[1.6.4] onBlockActivated


chiyin00

Recommended Posts

I have used the method onBlockActivated so that if player rightclicked the block with an arrow, it turns the arrow into an diamond

But what I wanted to do is arrow, iron ingot and gold. This three item also can be changed into a diamond

What should I do?

 

I had tried

 

if(par5EntityPlayer.getCurrentEquippedItem().itemID != (Item.arrow.itemID && Item.ingotIron.itemID))

 

But not working, anyhelp?

 

Here's my code

 

@Override
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9){	
	if(!par1World.isRemote){
		if (par5EntityPlayer.getCurrentEquippedItem() == null)//prevents npe exceptions (NullPointerException)
			return false;
		if(par5EntityPlayer.getCurrentEquippedItem().itemID != Item.arrow.itemID)
			return false;

		par5EntityPlayer.inventory.mainInventory[par5EntityPlayer.inventory.currentItem] = new ItemStack(Item.diamond.itemID, 1, 0);
		par1World.setBlockToAir(par2, par3, par4);
	}
	return false;

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.