Jump to content

Upside down players?


Recommended Posts

I think you would just would intercept the player render event and do a GL scale of -1.0 on the x and y dimensions (but not z as that would also make it backwards). You might have to GL translate a bit too since most of the models aren't quite centered on their origin.


Note I think you can search the source code for dinnerbone and such to see the code that is related to them.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.