Posted May 17, 201411 yr My projectiles are invisible, how I can render them right? The tutorial is on 1.6.4 and not work anylonger The Render class public class BolzenRender extends Render { @Override public void doRender(Entity entity, double par2, double par4, double par6,float par8, float par9) { } Main class public main() { [...] RenderingRegistry.registerEntityRenderingHandler(EntityBolzen.class, new BolzenRender()); } The EntityBolzen class is more or less the same like the arrow class
May 17, 201411 yr You don't put the registration things in your class constructor. You need to place them in your preInit (FMLPreInitializationEvent) method.
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