Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I Have a working gui i need to know how to create a crafting system like thermal expansions induction smelter i would like to combine two objects together to get an end result but i want to have multiple recipes

 

also i need to know how to fix the thing when i pick up an item from my gui and it goes straight back to the slot it was in

 

Thanks

 

1. Just use HashMap of recipies , with entry. Watch Vanilla furnace , how it does work , and you will undestend that. All what you need to modify - change in furnace code , to use entrys.

2. When shift - click? you didnt make you Container right , public ItemStack transferStackInSlot(EntityPlayer player, int slot) <- its when someone shift clicks. Again , watch vanilla code to make its more stable.

 

How to watch vanilla code? Click Ctrl+Shift+T in eclipse , and type TileEntityFurn .It will search for class with that name. For containers - ContainerFurnace.

  • Author

Yep thanks for the tips but the it term is still doing the same thing I pick it up and it places it right back down

 

oh , you dont open gui... You have GUI only at client-side , and its not opening on server-side. You mod NEED TO BE @networkmod . Just put @NetworkMod after @Mod in you main mod.

 

Or you dont register you GuiHandler. GUI and networking not documenting that good at wiki.There is nothing about network mod , and what you cant use GUI without it.

And the same with Entitys - you MC will just crash if it will spawn , and you mod without @NetworkMod.

And i think tileEntity buggy too without @NetworkMod.....TM@NetworkMod

hmm , that is strange.I dont think what its get removed...Are you sure what its gone? *going to find forge source for 1.7*

You can use pastebin OR just [-code][-/code] in here (remove the "-" inside de brackets)!

Thanks :)

João Fernandes

You have mixed up your Gui and Container classes badly. I suggest you study a tutorial or two on Gui's and Container's and which does what and on which side. Then, on the server return up your Container (not the Gui.) Also, look at any other vanilla TE with a gui. transfer stack in slot just can mostly be copied from the crafting table or furnace code with slight modifications for slot numbers.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.