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Multi-textured blocks


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What wondering how to pull off the multi texturing of a block.

Can't seem to find any tutorials on it that work so thought I would ask for help here.


Edit to show what I have here you go.



private IIcon iconT, iconF;



public void registerIcons(IIconRegister par1){

iconT = par1.registerIcon(References.MODID + ":GemGen.png");

iconF = par1.registerIcon(References.MODID + ":GemGenTop.png");




public IIcon getIcon(int i, int meta){

if(i==1) return iconT ;

else return iconF;


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