Posted May 27, 201411 yr I created a custom modeled item in Techne, and now it is showing up completely broken in game: Relevant Codes: @Override public void registerDisplayInformation() { MinecraftForgeClient.registerItemRenderer(ConfigItems.itemEnderGlove, new ItemEnderGloveRenderer()); } Renderer and Model: https://github.com/Surseance/EnderGloves/tree/master/src/main/java/enderglove/client/renderers/item
May 28, 201411 yr I've not used a Techne made model, but I've used some Wavefront models before and this looks suspicious: GL11.glScalef(-1F, -1F, -1F); I'm fairly sure that will have the effect of flipping your model inside out, which will at the very least mess up the quad windings. I'm not sure if this is the issue causing your problems now, but it most likely will be an issue in the future.
May 28, 201411 yr Author That would be an issue, thanks for that, but it doesn't seem to be what was causing my current issues.
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