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I need help with my custom bucket, it isn't working


kennybenny

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Here's the stuff about the bucket in my main class:

 

bucketOil = new ItemBucketOil(oilBlock);

bucketOil.setUnlocalizedName("bucketOil").setContainerItem(Items.bucket);

GameRegistry.registerItem(bucketOil, "bucketOil");

FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluidStack("oil", FluidContainerRegistry.BUCKET_VOLUME), new ItemStack(bucketOil), new ItemStack(Items.bucket));\

 

It keeps giving me the error "the constructor ItemBucketOil() is unidentified"

Oh, also, that's in the preinit.

 

here's all of the main class:

 

 

package k3.moremetals.mod;

 

import k3.moremetals.mod.block.BlockOil;

import k3.moremetals.mod.block.BlockPlatOre;

import k3.moremetals.mod.generation.PlatinumOreGeneration;

import k3.moremetals.mod.item.HatchetPlatinum;

import k3.moremetals.mod.item.HoePlatinum;

import k3.moremetals.mod.item.ItemBlackenedIronIngot;

import k3.moremetals.mod.item.ItemBlackenedIronRod;

import k3.moremetals.mod.item.ItemBucketOil;

import k3.moremetals.mod.item.ItemIronRod;

import k3.moremetals.mod.item.ItemPlatChunk;

import k3.moremetals.mod.item.PickaxePlatinum;

import k3.moremetals.mod.item.ShovelPlatinum;

import k3.moremetals.mod.item.SwordPlatinum;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.Item.ToolMaterial;

import net.minecraft.item.ItemStack;

import net.minecraftforge.common.util.EnumHelper;

import net.minecraftforge.fluids.Fluid;

import net.minecraftforge.fluids.FluidContainerRegistry;

import net.minecraftforge.fluids.FluidRegistry;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.registry.GameRegistry;

 

 

@Mod(modid = MoreMetalsMod.modid, version = MoreMetalsMod.version)

public class MoreMetalsMod {

 

//Mod Info Stuffs

public static final String modid = "moremetals";

public static final String version = "1.0";

 

 

public static CreativeTabs moreMetalsTab = new CreativeTabs("moreMetalsStuff"){

 

@Override

public Item getTabIconItem() {

return Items.emerald;

}

};

 

//Materials

public static ToolMaterial materialPlatinum = EnumHelper.addToolMaterial("materialPlatinum", 4, 2300, 5.5F, 6.0F, 10);

 

//Ore Generation

public static PlatinumOreGeneration PlatinumOreWorldGen = new PlatinumOreGeneration();

 

//Blocks

public static Block orePlatinum;

public static Block oilBlock;

 

//Fluids

public Fluid fluidOil = new Fluid("fluidOil");

 

//Items

public static Item chunkPlatinum;

public static Item rodIron;

public static Item rodIronBlackened;

public static Item ingotIronBlackened;

public static Item swordPlatinum;

public static Item hatchetPlatinum;

public static Item shovelPlatinum;

public static Item hoePlatinum;

public static Item pickaxePlatinum;

public static Item bucketOil;

 

 

 

@EventHandler

public void preInit(FMLPreInitializationEvent preevent){

 

 

//Register The Items

chunkPlatinum = new ItemPlatChunk().setUnlocalizedName("chunkPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(chunkPlatinum, "chunkPlatinum");

 

rodIron = new ItemIronRod().setUnlocalizedName("rodIron").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(rodIron, "rodIron");

 

ingotIronBlackened = new ItemBlackenedIronIngot().setUnlocalizedName("ingotIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(ingotIronBlackened, "ingotIronBlackened");

 

rodIronBlackened = new ItemBlackenedIronRod().setUnlocalizedName("rodIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(rodIronBlackened, "rodIronBlackened");

 

bucketOil = new ItemBucketOil(oilBlock);

bucketOil.setUnlocalizedName("bucketOil").setContainerItem(Items.bucket);

GameRegistry.registerItem(bucketOil, "bucketOil");

FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluidStack("oil", FluidContainerRegistry.BUCKET_VOLUME), new ItemStack(bucketOil), new ItemStack(Items.bucket));

 

//Register The Tools

swordPlatinum = new SwordPlatinum(materialPlatinum).setUnlocalizedName("swordPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(swordPlatinum, "swordPlatinum");

 

hatchetPlatinum = new HatchetPlatinum(materialPlatinum).setUnlocalizedName("hatchetPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(hatchetPlatinum, "hatchetPlatinum");

 

hoePlatinum = new HoePlatinum(materialPlatinum).setUnlocalizedName("hoePlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(hoePlatinum, "hoePlatinum");

 

pickaxePlatinum = new PickaxePlatinum(materialPlatinum).setUnlocalizedName("pickaxePlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(pickaxePlatinum, "pickaxePlatinum");

 

shovelPlatinum = new ShovelPlatinum(materialPlatinum).setUnlocalizedName("shovelPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(shovelPlatinum, "shovelPlatinum");

 

//Register World Generation

GameRegistry.registerWorldGenerator(PlatinumOreWorldGen, 1);

 

//Register The Fluids

fluidOil = new Fluid("fluidOil");

FluidRegistry.registerFluid(fluidOil);

oilBlock = new BlockOil(fluidOil, Material.water).setBlockName("fluidOil");

GameRegistry.registerBlock(oilBlock, modid + "_" + oilBlock.getUnlocalizedName().substring(5));

fluidOil.setUnlocalizedName(oilBlock.getUnlocalizedName());

 

//Register The Blocks

orePlatinum = new BlockPlatOre().setBlockName("orePlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerBlock(orePlatinum, "orePlatinum");

 

//Crafting Recipes

GameRegistry.addRecipe(new ItemStack(hatchetPlatinum, 1), new Object[]{"PP","PR"," R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(swordPlatinum, 1), new Object[]{" P"," P"," R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(hoePlatinum, 1), new Object[]{"PP"," R"," R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(shovelPlatinum, 1), new Object[]{" P"," R"," R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(pickaxePlatinum, 1), new Object[]{"PPP"," R "," R ", 'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(rodIronBlackened, 4), new Object[]{"I", "I", 'I', ingotIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(rodIron, 4), new Object[]{"I", "I", 'I', Items.iron_ingot});

 

GameRegistry.addShapelessRecipe(new ItemStack(ingotIronBlackened, 1), new Object[] {new ItemStack(Items.iron_ingot, 1), new ItemStack(Items.coal, 1)});

 

 

}

}

 

 

Here's the ItemBucketOil class:

 

package k3.moremetals.mod.item;

 

import net.minecraft.item.ItemBucket;

import k3.moremetals.mod.MoreMetalsMod;

 

public class ItemBucketOil extends ItemBucket{

public ItemBucketOil(){

 

//Sets The Texture Of The Item

setTextureName(MoreMetalsMod.modid + ":bucketOil");

setMaxStackSize(1);

}

}

 

In that it's giving me the error "Implicit super constructor ItemBucket() is undefined. Must explicitly invoke another constructor"

 

Here's the BlockOil class:

 

package k3.moremetals.mod.block;

 

import k3.moremetals.mod.MoreMetalsMod;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IIconRegister;

import net.minecraft.util.IIcon;

import net.minecraft.world.IBlockAccess;

import net.minecraft.world.World;

import net.minecraftforge.fluids.BlockFluidClassic;

import net.minecraftforge.fluids.Fluid;

 

public class BlockOil extends BlockFluidClassic {

 

 

public void registerIcons(IIconRegister register) {

oil_still = register.registerIcon(MoreMetalsMod.modid + ":fluidStill");

oil_flowing = register.registerIcon(MoreMetalsMod.modid + ":fluidFlowing");

}

 

public IIcon oil_still;

    public IIcon oil_flowing;

   

    public BlockOil(Fluid fluid, Material material) {

            super(fluid, material);

            setCreativeTab(MoreMetalsMod.moreMetalsTab);

    }

   

    @Override

    public IIcon getIcon(int side, int meta) {

            return (side == 0 || side == 1)? oil_still : oil_flowing;

    }

   

    @Override

    public boolean canDisplace(IBlockAccess world, int x, int y, int z) {

            if (world.getBlock(x,  y,  z).getMaterial().isLiquid()) return false;

            return super.canDisplace(world, x, y, z);

    }

   

    @Override

    public boolean displaceIfPossible(World world, int x, int y, int z) {

            if (world.getBlock(x,  y,  z).getMaterial().isLiquid()) return false;

            return super.displaceIfPossible(world, x, y, z);

    }

   

}

 

It's not giving me any errors in that but I thought that I'd put that there anyways.

 

I also have a couple other things I want to know but I don't know if I should put them in here or in a different topic.

 

 

Currently developing the More Metals Mod.

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It should basicly look like this:

public class ItemBucketOil extends ItemBucket{
   public ItemBucketOil(){
      super();
      //Sets The Texture Of The Item
      setTextureName(MoreMetalsMod.modid + ":bucketOil");
      setMaxStackSize(1);
   }
}

 

super() is the constructor which tells minecraft that it should make this item/block/entity/whatever and tell the game it exists (my uneducated explanation i figured out on my own)

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new ItemBucketOil(oilBlock);

public ItemBucketOil(){

Where are the parameters?

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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You can lock it on the right-top of the main post, so people can't reply to the post anymore, but they can still read that post and maybe solve their problem with it.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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